Search found 76 matches
- Wed Jul 28, 2010 2:10 am
- Forum: General Discussion
- Topic: SCI Pre-Release Testing
- Replies: 417
- Views: 228100
Game : Gabriel Knight 1: Sins of the father Game Version : CD version/DOS/English ScummVM Version : 1.2.0svn51342 Operating System : iPad OS 3.2 Bug 3035673: In-game load/save GUI is corrupted. Scummvm load/save GUI seems not implemented; could be iOS specific as I haven't had a chance to test this...
- Wed Jul 28, 2010 1:48 am
- Forum: General Discussion
- Topic: SCI Pre-Release Testing
- Replies: 417
- Views: 228100
Game : Gabriel Knight 1: Sins of the father Game Version : CD version/DOS/English ScummVM Version : 1.2.0svn51342 Operating System : iPad OS 3.2 Bug 3035673: In-game load/save GUI is corrupted. Scummvm load/save GUI seems not implemented; could be iOS specific as I haven't had a chance to test this...
- Tue Jul 20, 2010 9:28 am
- Forum: iPhone Port
- Topic: DOSPAD, a brand new port of DosBox 0.74 on iPad!!!
- Replies: 4
- Views: 7970
- Thu Jul 01, 2010 12:53 pm
- Forum: iPhone Port
- Topic: iPad SVN build
- Replies: 7
- Views: 12931
- Thu Jul 01, 2010 10:02 am
- Forum: iPhone Port
- Topic: iPad SVN build
- Replies: 7
- Views: 12931
- Wed Jun 30, 2010 5:55 am
- Forum: iPhone Port
- Topic: DOSPAD, a brand new port of DosBox 0.74 on iPad!!!
- Replies: 4
- Views: 7970
DOSPAD, a brand new port of DosBox 0.74 on iPad!!!
http://www.litchie.net/apps/dospad.html It seems to run great (albeit slow), and in my mind it will be a great complement to ScummVM in order to run games not currently implemented (Mean Streets, Gabriel Knight, Pandora Directive, Dune, BAT, Shadow of the Comet...etc). Obviously we can expect this t...
- Mon Jun 21, 2010 12:40 pm
- Forum: The Junkyard
- Topic: Which games would you like to be supported on the future?
- Replies: 439
- Views: 516200
hehe... I was embarassed about 5 appearing twice as soon as I posted!! You're right about Tex Murphy 3 Martian Memorandum, it doesn't quite fit (although I remember seeing around here that there was some WIP on Grim Fandango which is also full 3D!). Correct me if I'm wrong but I *think* what Kuroshi...
- Sun Jun 20, 2010 4:05 am
- Forum: The Junkyard
- Topic: Which games would you like to be supported on the future?
- Replies: 439
- Views: 516200
1. Shadow of the Comet 2. Dune 3. Captain Blood 4. Lost Eden 5. the 'Tex Murphy' series (Mean Streets, Under a Killing Moon, Martian Memorandum) 5. the Dynamix series (Rise of the Dragon, Heart of China) 6. the Lankhor series (Manoir de Mortevielle / Maupiti Island) 7. Kult (Exxos) 8. the Explora Se...
- Sun Feb 28, 2010 12:13 am
- Forum: iPhone Port
- Topic: Trunk generation has stopped at r48086 (17th Feb)!
- Replies: 3
- Views: 4206
- Sat Feb 27, 2010 1:58 am
- Forum: iPhone Port
- Topic: Trunk generation has stopped at r48086 (17th Feb)!
- Replies: 3
- Views: 4206
Trunk generation has stopped at r48086 (17th Feb)!
Hello
Not an iphone specific problem, but all trunks have stopped at r48086 (17th Feb). Is it broken ?
Not an iphone specific problem, but all trunks have stopped at r48086 (17th Feb). Is it broken ?
- Thu Dec 03, 2009 7:53 am
- Forum: iPhone Port
- Topic: Installing Latest Daily Build?
- Replies: 17
- Views: 17143
- Tue Nov 24, 2009 3:59 pm
- Forum: iPhone Port
- Topic: Installing Latest Daily Build?
- Replies: 17
- Views: 17143
- Mon Nov 23, 2009 11:05 pm
- Forum: iPhone Port
- Topic: Installing Latest Daily Build?
- Replies: 17
- Views: 17143
Thank you so much for your help...! This issue had been bugging me for a while! Now I have one more question related to the trunk: all engines are supposed to be allowed in the trunk, no? Specifically I'm trying to have some fun with Lands of Lore but the game isn't recognised... Do I need to build ...
- Mon Nov 23, 2009 2:41 pm
- Forum: iPhone Port
- Topic: Installing Latest Daily Build?
- Replies: 17
- Views: 17143
- Mon Nov 23, 2009 12:56 pm
- Forum: iPhone Port
- Topic: Installing Latest Daily Build?
- Replies: 17
- Views: 17143
ahah!!! So either with the trunk or the svn, once we have copied the files on the iphone we simply need to use mobileterminal in the scummvm app directory and run: ldid -S ScummVM ??? can't wait to try that when i'm back home tonight... That would be awesome if this was the case. Indeed I had missed...