Search found 76 matches

by bsauvage
Sat Feb 21, 2009 2:05 am
Forum: iPhone Port
Topic: ScummVM 0.13 prerelease binary
Replies: 17
Views: 16826

:)
Very nice!
by bsauvage
Fri Feb 20, 2009 12:56 pm
Forum: iPhone Port
Topic: Lost in Time (US / DOS) crashing after title screen
Replies: 5
Views: 5378

it is working on 0.13 pre !!!!!

But in this version the cursor movement is very weird and doesn't follow the finger ...

Stay tuned !
by bsauvage
Fri Feb 20, 2009 12:55 pm
Forum: iPhone Port
Topic: ScummVM 0.13 prerelease binary
Replies: 17
Views: 16826

I tried! I notice a very strange effect: the cursor doesn't position itself below the finger (it is off centered by quite a bit everytime i touch the screen) But when I move the finger the cursor moves actually faster than my finger. One good thing though: I tried on Lost in Time which is now workin...
by bsauvage
Fri Feb 20, 2009 12:40 pm
Forum: iPhone Port
Topic: Lost in Time (US / DOS) crashing after title screen
Replies: 5
Views: 5378

I confirm the datafiles work on my desktop computer (windows vista)

And yes the transition between title screen and first game screen is a different resolution (much smaller than title) with some sort of wave effect on the desktop (while on the iphone it is direct crash)
by bsauvage
Fri Feb 20, 2009 4:00 am
Forum: iPhone Port
Topic: iPhone/iPod Touch Games Compatibility List
Replies: 271
Views: 377586

Lost in Time (US / DOS) crashes after title screen.
Same problem as Sonic-NKT
by bsauvage
Fri Feb 20, 2009 3:55 am
Forum: iPhone Port
Topic: Lost in Time (US / DOS) crashing after title screen
Replies: 5
Views: 5378

Lost in Time (US / DOS) crashing after title screen

Hello.

Lost in Time (US / DOS) crashes to Springboard after the title screen. Using Scummvm v. 0.12 (the current release). Anybody else seeing this ?
by bsauvage
Thu Feb 19, 2009 11:50 pm
Forum: iPhone Port
Topic: ScummVM 0.13 prerelease binary
Replies: 17
Views: 16826

Thank you very much!
by bsauvage
Thu Feb 19, 2009 3:16 am
Forum: iPhone Port
Topic: ScummVM 0.13 prerelease binary
Replies: 17
Views: 16826

Nice !!!

Quick question that I can't seem to find the answer to: can I simply upload the .deb it in var/mobile or do i need to go into the apps directory?

Thank you!
by bsauvage
Thu Jan 08, 2009 1:15 am
Forum: iPhone Port
Topic: Strange conflict between Future Wars and Operation Stealth
Replies: 1
Views: 3034

Actually it's not enough to delete Operation Stealth: Future Wars then won't start at all and ScummVM will crash to springboard. I also tried reinstalling ScummVM but I get the same problem afterwards: the game data recognition must be stored somewhere special: where is it, so that I can cleanly del...
by bsauvage
Wed Jan 07, 2009 3:23 am
Forum: iPhone Port
Topic: Strange conflict between Future Wars and Operation Stealth
Replies: 1
Views: 3034

Strange conflict between Future Wars and Operation Stealth

Hello. I have both Future Wars (PC, French) and Operation Stealth (PC, French) installed, each in its own subdirectory inside the main Scummgames directory. When I first start Future Wars, it's running fine. Then I start Operation Stealth and again it's ok. Problem is when I then try to start Future...
by bsauvage
Wed Jan 07, 2009 12:40 am
Forum: iPhone Port
Topic: Cruise for a corpse
Replies: 4
Views: 6388

Good luck with it!

I Started on Future Wars in the meantime... :-)
by bsauvage
Tue Jan 06, 2009 9:39 am
Forum: iPhone Port
Topic: Cruise for a corpse
Replies: 4
Views: 6388

It is not yet in there. Are there any plans to add it to the iphone port ?
by bsauvage
Mon Jan 05, 2009 6:23 am
Forum: iPhone Port
Topic: Delphine Software International adventure games
Replies: 3
Views: 4609

GREAT!

What a great start of the year!

I'll try those three and will report in the debug thread!

Many thanks
by bsauvage
Mon Jan 05, 2009 12:50 am
Forum: iPhone Port
Topic: Delphine Software International adventure games
Replies: 3
Views: 4609

Delphine Software International adventure games

Hello guys. Anybody remember Delphine Software and their classic amiga/pc adventure games: Future Wars Operation Stealth Cruise for a Corpse Those were simply fantastic, and unless UAE the Amiga emulator is ported to Iphone (very unlikely), those won't be playable on our favorite platform. I was won...
by bsauvage
Sun Jan 04, 2009 12:02 pm
Forum: iPhone Port
Topic: Roland MT-32 emulation
Replies: 2
Views: 4566

Too bad! Well it was most certainly the case as I'm sure it would have been added by now if it was feasible...

One more (unrelated) question: do you plan to add support for compressed BUN audio files?

Many thanks, and Happy New Year to all.