Search found 221 matches

by MeddlingMonk
Mon May 30, 2011 8:47 pm
Forum: General Discussion
Topic: GUIDE: Compiling ResidualVM on a PPC Mac
Replies: 34
Views: 90317

Minor point, but the tutorial refers at the beginning to OSX 10.5.9. You wouldn't want anyone to get the vapors because they can't find a non-existent update, would you? :wink:
by MeddlingMonk
Sun May 22, 2011 11:11 pm
Forum: General Discussion
Topic: Annoying cursor
Replies: 3
Views: 5976

It probably will be, eventually. In the meantime, there's nothing stopping you from moving the cursor to an unobtrusive spot.
by MeddlingMonk
Sat May 21, 2011 12:07 am
Forum: General Discussion
Topic: Is there a way to run/compile residual on ppc Mac G4?
Replies: 84
Views: 93874

Diversity is great, why should they merge? Possibly no reason other than each project puts things in different places. Of course, that allows a person to have both, and keeps everything separate from the OS, but it can cause problems when the source looks for a Fink install or a MacPorts install an...
by MeddlingMonk
Thu May 19, 2011 12:45 am
Forum: General Discussion
Topic: Is there a way to run/compile residual on ppc Mac G4?
Replies: 84
Views: 93874

It's too bad I wasn't able to be more help. I've played with MacPorts in the past but have always gone back to Fink.

It really would be nice if the two could merge, but as MacPorts is BSD-based and Fink is Debian-based, maybe that's not even possible.
by MeddlingMonk
Sun May 15, 2011 8:30 pm
Forum: General Discussion
Topic: Is there a way to run/compile residual on ppc Mac G4?
Replies: 84
Views: 93874

With Xcode 3.1.4 (which is, I think, the latest available version for PPC Macs) the default gcc compiler is version 4.0.1, although 4.2 is available for use. But I don't know whether your problem making a bundle is linked to the compiler version. The error you're getting doesn't mean anything to me....
by MeddlingMonk
Sun May 15, 2011 2:09 pm
Forum: General Discussion
Topic: Is there a way to run/compile residual on ppc Mac G4?
Replies: 84
Views: 93874

That's interesting, that you can't make a bundle. What's your exact setup? Meaning, MacPorts or Fink? If Fink, stable or unstable branch? Which version of Xcode? And, how have you configured your environment variables in your bash profile? Have you specified which gcc compiler to use? Knowing all th...
by MeddlingMonk
Sat May 14, 2011 10:31 pm
Forum: General Discussion
Topic: Is there a way to run/compile residual on ppc Mac G4?
Replies: 84
Views: 93874

Yeah, I have to agree with giucam. What Elowan is describing clearly belongs to a build from old code. Which is probably why make bundle doesn't work (which certainly worked for me earlier today, just as it has done for longer than I can recall). And it has to be why saving/loading doesn't work for ...
by MeddlingMonk
Sat May 14, 2011 6:08 pm
Forum: General Discussion
Topic: Windows 7 - Can't get Full Screen for Grim Fandango
Replies: 11
Views: 17571

There is an old bug in the sf.net-tracker about exactly that, although I've never seen it on OS X. If you're talking about the screen resolution thing, I've never seen it in OSX either. I was referring to Fedora, which is a Linux distro (just as Ubuntu is). I had missed that bug report. It's the sa...
by MeddlingMonk
Sat May 14, 2011 4:33 pm
Forum: General Discussion
Topic: Is there a way to run/compile residual on ppc Mac G4?
Replies: 84
Views: 93874

oh, well.... are there some options for the game, that must be tweaked in residual options? because my save-game loads.. but stands still in the land of the living... before saveing game, it worked... but slower than the chapter around the office.... Some game options can be tweaked from the Residu...
by MeddlingMonk
Sat May 14, 2011 3:56 pm
Forum: General Discussion
Topic: Is there a way to run/compile residual on ppc Mac G4?
Replies: 84
Views: 93874

As for an icon, well, there IS a quick-fix for that too, albeit not THAT ultra-pretty. There is actually a "pretty" way of doing all that, and it's built-in. After make, run make bundle and you'll have a nice and proper app bundle you can stick into your applications folder just like any ...
by MeddlingMonk
Sat May 14, 2011 2:59 pm
Forum: General Discussion
Topic: Windows 7 - Can't get Full Screen for Grim Fandango
Replies: 11
Views: 17571

Same deal of OSX (~/Library/Preferences). I'd be curious whether Graxer, when he gets ResidualVM to run fullscreen, has any issues with the screen resolution when he exits the program. When running ResidualVM in Fedora, the screen resolution remains 800x600 and I have to manually switch it back to n...
by MeddlingMonk
Tue May 03, 2011 12:01 am
Forum: General Discussion
Topic: HOW can i start grim fandango in residual
Replies: 9
Views: 16062

So, is E: a hard drive? I'll assume that it is. I'm sure you'll correct me if it isn't.

Try this. Under [grim-win] add these two lines somewhere:

soft_renderer=true
fullscreen=false

And download and install the latest build in case that's not something you're doing already.
by MeddlingMonk
Sun May 01, 2011 3:22 pm
Forum: General Discussion
Topic: HOW can i start grim fandango in residual
Replies: 9
Views: 16062

Let's see your residual.ini file.

And are you certain that you've got all the required game files from a patched install?
by MeddlingMonk
Fri Apr 15, 2011 12:58 am
Forum: General Discussion
Topic: LucasArts could be coming to GOG.com
Replies: 22
Views: 16348

Seeing LucasArts in it could just be wishful thinking. After all, over at LucasForums there was an effort to link all the hints given to LucasArts titles. So, what was the first thing unveiled? Alone in the Dark. And for some reason I can't put my finger on, I have the feeling that LucasArts managem...
by MeddlingMonk
Mon Apr 11, 2011 12:11 am
Forum: General Discussion
Topic: History of Graphic Adventures
Replies: 6
Views: 6417

Not only cool, but ScummVM might have been used in creating that article. Scalers are clearly being used in the screenshots of ScummVM supported games. Of course, you can do that with DOSBox, but if they were using DOSBox alone I would expect all the screenshots to show the same amount of smoothing.