MagicKey doesn't work on the 5800XM, at least not for me.
It installs OK but then reports that I'm out of memory...
Search found 12 matches
- Tue Feb 24, 2009 12:33 pm
- Forum: SymbianOS Port
- Topic: Pre-0.13.0 builds
- Replies: 78
- Views: 100346
- Mon Feb 23, 2009 1:04 pm
- Forum: SymbianOS Port
- Topic: Pre-0.13.0 builds
- Replies: 78
- Views: 100346
I'll try out the talkie games in the evening and report back... DoTT and Sam and Max talkies work great! :) I'm copying Discworld, Woodruff, Broken Sword 1 and Indy 4 to the phone to test 'em out. ^^ EDIT: Woodruff and Broken Sword 1 are VGA games and therefore without the virtual keyboard. Indy 4 ...
- Mon Feb 23, 2009 12:41 pm
- Forum: SymbianOS Port
- Topic: Pre-0.13.0 builds
- Replies: 78
- Views: 100346
The biggest problem is still about screen rotation. ScummVM starts with the video/game area in landscape mode, and the keyboard in portrait mode. When I rotate the phone this time the game area rotates left (upside down when you think of the phone in portrait mode) and the keyboard to the landscape...
- Sun Feb 22, 2009 5:26 pm
- Forum: SymbianOS Port
- Topic: Pre-0.13.0 builds
- Replies: 78
- Views: 100346
- Sun Feb 22, 2009 12:08 pm
- Forum: SymbianOS Port
- Topic: Pre-0.13.0 builds
- Replies: 78
- Views: 100346
First post in this, SymbianOS Port, subforum or here's the direct link: http://forums.scummvm.org/viewtopic.php?t=6390warboss wrote:question: how to open the menu when im ingame ???
thx in advance
btw: gr8 work
- Sun Feb 22, 2009 11:13 am
- Forum: SymbianOS Port
- Topic: Pre-0.13.0 builds
- Replies: 78
- Views: 100346
Both UIQ3 and S60v3 versions updated now. Is it still working on the 5800 and if so how does it sound? Wow! It's working splendid! And with the virtual keyboard, to boot! :D Everything's working great, tried it with DoTT, Sam and Max and Monkey Island 2. The audio's working great now too, no stutte...
- Sat Feb 21, 2009 9:24 am
- Forum: SymbianOS Port
- Topic: Pre-0.13.0 builds
- Replies: 78
- Views: 100346
Great! It's not crashing and works good now! Also got the audio to work OK by setting it to 8kHz. I suppose that by getting the virtual keyboard working, we'll be able to get around other problems like the wrong screen orientation and the inability to enter codes and menus to save and load. Thanks! :D
- Sat Feb 21, 2009 2:10 am
- Forum: SymbianOS Port
- Topic: Pre-0.13.0 builds
- Replies: 78
- Views: 100346
Thank you for the new version. It's not crashing any more, not even when rotating the screen. But it's not really usable because it doesn't register clicks on the screen. Actually, it registers the click but I have to rotate the phone to get a response. For example - I tap on Add game... and nothing...
- Fri Feb 13, 2009 8:19 am
- Forum: SymbianOS Port
- Topic: Pre-0.13.0 builds
- Replies: 78
- Views: 100346
- Tue Feb 10, 2009 10:57 pm
- Forum: SymbianOS Port
- Topic: Pre-0.13.0 builds
- Replies: 78
- Views: 100346
I'm testing this out on a 5800 XM. Firmware version: 20.0.012 First a questio - is there any way to bring up the virtual keyboard you've been talking about? General: Starts up nice, although the orientation is wrong. If I hold the phone in portrait mode the screen is rotated 90 degrees clockwise (as...
- Thu Feb 05, 2009 1:32 pm
- Forum: SymbianOS Port
- Topic: Nokia 5800 XpressMusic and ScummVM
- Replies: 63
- Views: 119599
- Thu Feb 05, 2009 10:28 am
- Forum: SymbianOS Port
- Topic: Nokia 5800 XpressMusic and ScummVM
- Replies: 63
- Views: 119599
Thank you very much for doing this port, it's gonna be great once it's finished.
About the signing thing...
Did you know that they've already hacked the 5800? ^^
http://www.ipmart-forum.com/showthread.php?t=329485
About the signing thing...
Did you know that they've already hacked the 5800? ^^
http://www.ipmart-forum.com/showthread.php?t=329485