Search found 8 matches

by yonosoytu
Mon Jul 20, 2009 8:35 am
Forum: iPhone Port
Topic: Official SDK now partially supported
Replies: 23
Views: 31205

tripmaster:

You can find explanations how to do than in one of my previous posts: http://forums.scummvm.org/viewtopic.php?p=44968#44968 (at the bottom)

If things haven't change a lot in the last weeks, that procedure should work.
by yonosoytu
Sun Jun 28, 2009 12:29 pm
Forum: iPhone Port
Topic: Official SDK now partially supported
Replies: 23
Views: 31205

Patch for scummvm:// protocol.

I have implemented the scummvm:// protocol handler for the iPhone backend. I know the developers are not going to include this patch in the trunk, but anyway, if someone want to use it, you can get it in https://sourceforge.net/tracker/?func=detail&aid=2813504&group_id=37116&atid=418822 ...
by yonosoytu
Sat Jun 13, 2009 1:32 pm
Forum: iPhone Port
Topic: Official SDK now partially supported
Replies: 23
Views: 31205

OK. I also thought in the WebDAV server, in fact, I am porting a little web server I have to be used in the iPhone, but that seemed a bit more difficult to embed into ScummVM (having only look at the surface of the code). I will implement the feature in my personal version, and I will ask my friends...
by yonosoytu
Fri Jun 12, 2009 5:44 pm
Forum: iPhone Port
Topic: Official SDK now partially supported
Replies: 23
Views: 31205

fingolfin, I have read the thread you pointed me, but my point is not trying to put ScummVM in the App Store, you seem pretty against that, and your reasons you will have. My point is: I am in the iPhone Developer Program, I can compile binaries and install it on my non-jailbroken machines (why not ...
by yonosoytu
Fri Jun 12, 2009 8:19 am
Forum: iPhone Port
Topic: Official SDK now partially supported
Replies: 23
Views: 31205

Game installing for official SDK

First I want to thank Vintersum and others for the work they are doing in the iPhone port, it's great. Second, when I come back (from time to time, unfortunately) to see what progress you guys have made, I always found the Xcode project out of sync with the source code. Do you use any kind of automa...
by yonosoytu
Sun Mar 01, 2009 10:32 am
Forum: iPhone Port
Topic: Official SDK now partially supported
Replies: 23
Views: 31205

Thank you, that's a great solution.

Btw, I screw up before, UIPrerenderedIcon must be true, not false. Sorry about that. It's not really that important.

Compiles fine (I have yet transferred the binary to my iPod, but it should be fine).
by yonosoytu
Sun Feb 22, 2009 10:50 pm
Forum: iPhone Port
Topic: Official SDK now partially supported
Replies: 23
Views: 31205

Re: Thank you very much

Ahh yeah that could be. I (obviously) compile with the unofficial SDK as well, so I already had that laying around. I'll see if I can generate Info.plist directly instead, without depending on make. If you don't want to depend on Make, and if you only need it for Info.plist.in it would be easy to m...
by yonosoytu
Sun Feb 22, 2009 3:45 pm
Forum: iPhone Port
Topic: Official SDK now partially supported
Replies: 23
Views: 31205

Thank you very much

I have followed your instructions and they seem to work more or less (I have ScummVM working on my iPod touch "officially"). Things I think you have forgotten to explain: - You have to create a config.mk in the source directory for Make to work. The file may be empty, but it have to exist....