Search found 16 matches
- Wed Jul 23, 2014 9:11 pm
- Forum: PlayStation 2 Port
- Topic: ScummVM 1.7.0 PS2 Port
- Replies: 2
- Views: 16842
- Wed Jul 23, 2014 12:25 am
- Forum: PlayStation 2 Port
- Topic: ScummVM 1.7.0 PS2 Port
- Replies: 2
- Views: 16842
ScummVM 1.7.0 PS2 Port
Hi all,
I was so excited to see work continuing on the excellent PS2 Port!! THANK YOU and Well Done!
But, and its a big but, where can I download it? As there is only a package for the PS3.
Thanks again!
I was so excited to see work continuing on the excellent PS2 Port!! THANK YOU and Well Done!
But, and its a big but, where can I download it? As there is only a package for the PS3.
Thanks again!
- Fri Oct 22, 2010 11:42 pm
- Forum: PlayStation 2 Port
- Topic: SCUMMVM1.2.0 SCI Game Speed
- Replies: 1
- Views: 17264
SCUMMVM1.2.0 SCI Game Speed
Hello all, I have been playing Space Quest I (VGA) and Leisure Suit Larry 1 (VGA) and Kings Quest I SCI Remake using the latest SCUMMVM and there appears to be a speed slowdown problem in playing games of the SCI branch. Of course games such as Broken Sword, Return to Zork, Sam and Max etc all play ...
- Thu Jul 22, 2010 12:26 pm
- Forum: PlayStation 2 Port
- Topic: ScummVM 1.1.1 (May 2010) != Space Quest III Kings Quest IV
- Replies: 1
- Views: 16768
ScummVM 1.1.1 (May 2010) != Space Quest III Kings Quest IV
Hi there,
Just noticed that the PS2 Port of SCUMMVM does not recognise Space Quest III or Kings Quest IV as valid games to add. The Windows version doesn't have these issues - is it possible that an additional game engine is required in the PS2.elf file??
Thanks again.
Just noticed that the PS2 Port of SCUMMVM does not recognise Space Quest III or Kings Quest IV as valid games to add. The Windows version doesn't have these issues - is it possible that an additional game engine is required in the PS2.elf file??
Thanks again.
- Sun Apr 04, 2010 9:57 pm
- Forum: PlayStation 2 Port
- Topic: ScummVM 1.0.0 external USB HD stopped working
- Replies: 6
- Views: 23344
Hi sunmax, thanks for your ideas and suggestions, I can imagine how busy it is to maintain the ScummVM port to PS2 - but we should all thank you for maintaining this great software on our PS2s - I can only hope than we can enjoy Myst and Riven sometime in the future :-) Regarding my issue, I am unsu...
- Wed Mar 31, 2010 6:45 pm
- Forum: PlayStation 2 Port
- Topic: ScummVM 1.0.0 external USB HD stopped working
- Replies: 6
- Views: 23344
Hi Max, Thank you for helping me try and find a solution to my problem. I have tested SCUMMVM-1.1.0n.ELF and SCUMMVM-1.1.0.ELF on both an 8GB USB key and a 320GB USB HD on my SLIM PS2. My Results ========== (1) 8GB Key SCUMMVM-1.1.0n.ELF - works fine, no problems SCUMMVM-1.1.0.ELF - works fine, no p...
- Sun Mar 28, 2010 9:20 pm
- Forum: PlayStation 2 Port
- Topic: ScummVM 1.0.0 external USB HD stopped working
- Replies: 6
- Views: 23344
Hi Max, thank you for replying to my problem. could you please confirm that the *.IRX you are using when running 0.12v3 and 1.0.0 are the same? They are not the same - here are the directory listings: Directory of G:\SCUMMVM1.0 (Where 1.0.0 is run from) 2009-11-12 00:56 10,421 CODYVDFS.IRX 2009-11-1...
- Wed Mar 24, 2010 1:02 pm
- Forum: PlayStation 2 Port
- Topic: ScummVM 1.0.0 external USB HD stopped working
- Replies: 6
- Views: 23344
ScummVM 1.0.0 external USB HD stopped working
Hi there, I have successfully been using ScummVm 1.0.0 on a 8GB USB Key. I have now upgraded to a 320GB External USB Drive. This still utilises the USB Port on my SLIM PS2. After transfering my ScummVm game files to the 320GB HD, all worked - while the drive was about 8GB full of data. When the driv...
- Sat May 30, 2009 10:56 pm
- Forum: PlayStation 2 Port
- Topic: Modded version of ScummVM 0.12.0 Version 3
- Replies: 16
- Views: 50969
Hi damonfeuer - good news here! I have run the following tests on the ScummVM 12v2 Slim Tests 2.rar package - here are the results: Platform: PS2 Slim FMCB 1.8(b) Datel 16 Meg / Sony 8 Meg MC, ScummVM running on USB. SVM12V2_SLIM_T3.ELF: Load to green screen: Yes Add Game correctly: Yes INI File OK:...
- Fri May 29, 2009 8:41 pm
- Forum: PlayStation 2 Port
- Topic: Modded version of ScummVM 0.12.0 Version 3
- Replies: 16
- Views: 50969
Hi Damonfeuer, I have tested both on my slim (Not FAT as of yet). SVM12V2_SLIM_T1.ELF: Load to green screen: Yes Add Game correctly: Yes INI File OK: Yes Reload OK after game added: Yes Run Game: No - just black screen. Tried with both Mem Cards (Datel 16 and Sony 8), no difference. SVM12V2_SLIM_T2....
- Thu May 28, 2009 11:52 pm
- Forum: PlayStation 2 Port
- Topic: Modded version of ScummVM 0.12.0 Version 3
- Replies: 16
- Views: 50969
Hi Damonfeuer - good work, its great to see you trying to get these classics working again on the PS2. But - can you confirm that these HotFixes work with the PS2 Slim? I only ask as I have tested the following for you. Platform: PS2 Slim FMCB 1.8(b) Datel 16 Meg / Sony 8 Meg MC, ScummVM running on ...
- Wed May 27, 2009 11:02 pm
- Forum: PlayStation 2 Port
- Topic: PS2 0.13.1 Feedback (Bugs/Issues)
- Replies: 5
- Views: 24841
- Thu Apr 30, 2009 1:31 am
- Forum: PlayStation 2 Port
- Topic: PS2 0.13.1 Feedback (Bugs/Issues)
- Replies: 5
- Views: 24841
PS2 0.13.1 Feedback (Bugs/Issues)
Hello this is for Max Lingua. I have been trying ScummVM 0.13.1 on my Fat and Slim PS2, running FMCB1.8 from a USB key, and there are some issues/bugs. Hope this helps:- (1) ScummVm.ini file. There appears to be an issue with the writing of the configuration options. Upon running ScummVM.elf the fir...
- Wed Apr 29, 2009 11:14 pm
- Forum: PlayStation 2 Port
- Topic: ScummVM 13.0 for PS2?
- Replies: 4
- Views: 22679
- Mon Mar 09, 2009 10:51 am
- Forum: PlayStation 2 Port
- Topic: ScummVM 13.0 for PS2?
- Replies: 4
- Views: 22679
No, as there is no v13.0 nor a version 12.0, those are still some decades away :-). There won't be a 0.13.0 release for the PS2 either, because the PS2 port is currently being overhauled. But there will be a PS2 version of 0.13.1. No precise release date for that yet, but I'd hope for it to be read...