Search found 29 matches

by lukeman3000
Wed Oct 04, 2017 4:08 am
Forum: General Discussion
Topic: Is there an ini setting for locking mouse to the window?
Replies: 7
Views: 6749

Does anyone know how I might go about checking the status of the mouse cursor and whether or not it is locked to the window or not within an AutoHotkey script?
by lukeman3000
Wed Sep 06, 2017 4:44 am
Forum: Help and Support
Topic: --list-games and -z do not seem to work
Replies: 4
Views: 3212

lukeman3000, are you on Windows by any chance? It appears that the 1.9.0 release for windows, as well as daily builds from buildbot, do not show any output for command line use. However the daily builds from Kirben (available on our download page) seem to work. I have no created a bug for it (https...
by lukeman3000
Wed Aug 30, 2017 9:26 pm
Forum: Help and Support
Topic: --list-games and -z do not seem to work
Replies: 4
Views: 3212

--list-games and -z do not seem to work

I'm trying to output a list of supported games and their respective game id's, but I cannot get this command-line parameter to work. I've tried:

scummvm -z

scummvm --list-games

But nothing happens. Any ideas?
by lukeman3000
Mon Aug 14, 2017 7:15 pm
Forum: General Discussion
Topic: Is there any way to delay launching of a game with ScummVM?
Replies: 7
Views: 4495

I see and stand educated :) I guess it's back to Digitall's solution then. Can you post your experience and maybe some screen shots of your D-Fend Reloaded configuration on the General Discussion forum maybe? You got me curious now Sure. I've been working on this collection for quite some time now....
by lukeman3000
Mon Aug 14, 2017 5:21 pm
Forum: General Discussion
Topic: Is there any way to delay launching of a game with ScummVM?
Replies: 7
Views: 4495

While I do get your point on getting a delay before starting the game using D-Fend Reloaded, that is a graphical environment for DosBox, right? Why do you need to use it with ScummVM which already has a graphical UI? There is already an automatic delay when it's required in some games with MT-32 em...
by lukeman3000
Mon Aug 14, 2017 2:11 pm
Forum: General Discussion
Topic: Is there any way to delay launching of a game with ScummVM?
Replies: 7
Views: 4495

Why do you want to do that? I think unless there is a specific technical reason why this feature would need to be internal to ScummVM, then we would say that you should implement this using an Operating System specific script i.e. bat/scr file for Windows or Unix Shell for OSX / Linux. For Linux, t...
by lukeman3000
Mon Aug 14, 2017 7:03 am
Forum: General Discussion
Topic: Is there any way to delay launching of a game with ScummVM?
Replies: 7
Views: 4495

Is there any way to delay launching of a game with ScummVM?

Kind of an odd question, I know. Basically, I'm looking for a way to delay the launching of a game by a preset amount of time (specified in seconds or milliseconds, preferably). For example, DOSBox has an autoexec portion in which something like this is possible -- is there anything similar with Scu...
by lukeman3000
Sun Jul 30, 2017 3:31 pm
Forum: General Discussion
Topic: What advantages does ScummVM offer as compared to DOSBox?
Replies: 13
Views: 22093

What advantages does ScummVM offer as compared to DOSBox?

For example, why might I want to play Full Throttle, The Dig, Day of the Tentacle, etc. in ScummVM instead of DOSBox?
by lukeman3000
Wed Jul 26, 2017 7:58 am
Forum: Help and Support
Topic: How to edit fluidsynth reverb gain, etc.?
Replies: 2
Views: 2758

A quick look at the source code seems to indicate that we have a dialog in ScummVM for fluidsynth settings. And after checking we do indeed have one: in the MIDI options click on the FluidSynth Settings button. Or alternatively you can set them in your scummvm.ini file (or in the ScummVM Preference...
by lukeman3000
Tue Jul 25, 2017 5:10 am
Forum: Help and Support
Topic: How to edit fluidsynth reverb gain, etc.?
Replies: 2
Views: 2758

How to edit fluidsynth reverb gain, etc.?

How can I edit the level of reverb in fluidsynth? For example, I'm aware of the following parameters of fluidsynth: fluid.driver=default fluid.soundfont= fluid.samplerate=48000 fluid.gain=.57 fluid.polyphony=256 fluid.cores=default fluid.periods=8 fluid.periodsize=512 fluid.reverb=yes fluid.chorus=y...
by lukeman3000
Thu Jun 15, 2017 2:38 pm
Forum: General Discussion
Topic: Is there an ini setting for locking mouse to the window?
Replies: 7
Views: 6749

A Git(hub) Pull Request is a way to incorporate code you have written, similar to applying a patch. I assume you are confusing this with a "Feature Request". I meant that you are free to write this code _yourself_ and submit it to the project for consideration to be included in future rel...
by lukeman3000
Thu Jun 15, 2017 7:25 am
Forum: General Discussion
Topic: Is there an ini setting for locking mouse to the window?
Replies: 7
Views: 6749

Thanks for the detailed reply.

How do I submit a request for this? I am wholly unfamiliar with github. Is there a thread somewhere on these forums for requests like these?
by lukeman3000
Thu Jun 15, 2017 7:23 am
Forum: Help and Support
Topic: Is it possible to set window size when using opengl_nearest?
Replies: 3
Views: 3023

Was on mobile and somehow it double-posted.
by lukeman3000
Thu Jun 15, 2017 7:23 am
Forum: Help and Support
Topic: Is it possible to set window size when using opengl_nearest?
Replies: 3
Views: 3023

Bump? Still trying to figure this out.
by lukeman3000
Sat May 06, 2017 12:32 am
Forum: General Discussion
Topic: Is there an ini setting for locking mouse to the window?
Replies: 7
Views: 6749

Is there an ini setting for locking mouse to the window?

I know that ctrl+m accomplishes this but I'm wondering if there's a way to make this the default behavior.