undrwater wrote: ↑Wed Dec 13, 2023 10:10 pm
Code: Select all
WARNING: TextViewerDialog::loadFile(): File size is: 97960!
Hello,
This is not an error. It shows up when browsing the log file in the ScummVM Android app, as the final line in the text area. This is expected.
What is the issue you're seeing with the game?
Eg.
- Was it added successfully?
- Does it launch ok, crash during launch or crash while playing? Is there an error prompt before crashing?
- Does it take too long to start?
- Does it not load a saved game?
- Something else?
Also please clarify which version of the game you're trying to run (Steam, GOG, CDs etc), whether you're using the HD mod, and whether you had tested before with an eariier version of ScummVM Android and did not get the issue.
As a first suggestion however, I'd re-copy the files to the Samsung device and double-check that there were no errors during copy (eg. due to limited space on the device).
Note also that if you're running this game from an external storage using Google's SAF (ie. if it was added via via the method desribed
here), it may take a while to start and /or load a saved game and you may be looking at a black screen for seconds, maybe minutes.
Edit: I've now tested with the latest daily 2.9.0git (arm64-v8a) on an Android 12 phone with the GOG version of the game and the HD mod installed. The game runs fine for me. But, since I added it via SAF, it is very slow to load, and also lags for almost all scenes' and cutscenes' transitions. The daily builds are debug builds so some of the slowness (especially in video playback performance) maybe attributed to that.