nozomi wrote: ↑Sun Mar 09, 2025 4:02 pm
It is indeed the football game you linked to. After a bit more testing, it may be related to a "theme" issue. While it works fine on Windows 11, Intel MACS and Ubuntu. I also tried it on RiscOS on a Raspberry Pi 3 and was not able to add the game. But it gave the error message of... "Unable to load widget position for "HENetworkGameOptionsDialog.Network Version". Please check your theme files for theme "scummremastered"
OK, thanks for the additional details, I'll look into that. That
HENetworkGame thing makes me think of the fact that networking support is intentionally disabled on OSXPPC (it seems quite unwise to open network access on an OS that received no security updates for almost 20 years). I don't know if that's related -- but yeah in any case it shouldn't crash.
nozomi wrote: ↑Sun Mar 09, 2025 4:02 pmI was aslo unable to get Thimbleweed Park to run. I can add the game but it immediately closes after selecting "start" Could it be that the intergated Intel graphics do not support the needed OpenGL requirement. Or is there a RAM requirement that exceed the 512MB or RAM I currently have in the Mac Mini G4 for this game.
Ah, for Thimbleweed Park, that's known. Trying to run a 2017 game on a 2004 OS is going to hit some limits. On OSX Tiger it's currently impossible, as the engine requires OpenGL shaders, and OSX Tiger limits you to OpenGL 1.x where it's not available. If you use the ScummVM 2.10.0git test build (whose link I've added a few messages above), you should see a dialogue informing you that this game is not compatible with your system.
As for the "newest" machines that can run OSX Leopard, instead,
maybe that game could work at some point. But we have a bug report for that:
Trac#15711.
nozomi wrote: ↑Sun Mar 09, 2025 4:02 pm
A similar issue also occured with "The Longest Journey" The game apprears to start and I can even hear audio as though the game has loaded but the game Windows remains black, never displaying anything.
Ah, this may be related to
Trac#14462. Software rendering is currently broken on some older cards; try switching to "Software rendering" in the game options, instead. It may render fine, then, possibly quite slowly, though.