The Dynamix duo of Willy Beamish and Heart of China are ready for testing

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rootfather
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The Dynamix duo of Willy Beamish and Heart of China are ready for testing

Post by rootfather »

We are excited to announce the classic Dynamix adventure games The Adventures of Willy Beamish and Heart of China are now ready for testing in ScummVM!

As the titular Willy Beamish, you play a 9-year-old troublemaker from Frumpton, USA. All you want to do is play Nintari and hang out with your friends, but your parents keep giving you so many chores... and even when you get them done, larger and more sinister forces are at work in your small town. A kid can't get a break!

In Heart of China, you start as retired WWI pilot Jake "Lucky" Masters. After a run-in with Hong Kong businessman E.A. Lomax, you feel driven by a strong sense of duty (and your massive debts!) to help him track down his kidnapped daughter. Work your way through a branching plot and the opportunity to play as three different characters to solve the puzzles and get Kate home.

Along with the previously announced Rise of the Dragon, these games complete Dynamix's short series of adventure games using the DGDS engine.

To test these games, you’ll need a DOS version of the game (both are available from GoG) and a daily development build. Be sure to check the notes on the wiki for each game, and please report any bugs on our issue tracker.
KuroShiro
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Re: The Dynamix duo of Willy Beamish and Heart of China are ready for testing

Post by KuroShiro »

Wow, gonna have to dust off my old copy of HoC. Been waiting for this one for decades.
Angelus3K
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Re: The Dynamix duo of Willy Beamish and Heart of China are ready for testing

Post by Angelus3K »

What are the chances of a future update allowing the voices from Rise of the Dragon Sega CD be used on the DOS version?
Feisty
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Re: The Dynamix duo of Willy Beamish and Heart of China are ready for testing

Post by Feisty »

Thank You! It's wonderful to see "Heart of China" again and as for "Willy Beamish", that's a title that slipped by me at the time, so it'll be a brand new experience. Many thanks for your wonderful work
St_Eddie
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Re: The Dynamix duo of Willy Beamish and Heart of China are ready for testing

Post by St_Eddie »

Angelus3K wrote: Sun Mar 23, 2025 7:48 pm What are the chances of a future update allowing the voices from Rise of the Dragon Sega CD be used on the DOS version?
This would be a fantastic addition to ScummVM. Here's hoping!
dre10g
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Re: The Dynamix duo of Willy Beamish and Heart of China are ready for testing

Post by dre10g »

Angelus3K wrote: Sun Mar 23, 2025 7:48 pm What are the chances of a future update allowing the voices from Rise of the Dragon Sega CD be used on the DOS version?
Someone on reddit already achieved this.
https://www.reddit.com/r/Sierra/comment ... th_segacd/
I ran the windows compiled version of scummvm and got it working perfectly with the SegaCD voices using the Dos graphics. I wish this was implemented into the current ScummVM so I can run it on my android device as well.
St_Eddie
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Re: The Dynamix duo of Willy Beamish and Heart of China are ready for testing

Post by St_Eddie »

dre10g wrote: Mon Mar 31, 2025 2:32 am [Someone on reddit already achieved this.
https://www.reddit.com/r/Sierra/comment ... th_segacd/
I ran the windows compiled version of scummvm and got it working perfectly with the SegaCD voices using the Dos graphics. I wish this was implemented into the current ScummVM so I can run it on my android device as well.
Oh wow! That's awesome. This NEEDS to be implemented into ScummVM!
dre10g
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Re: The Dynamix duo of Willy Beamish and Heart of China are ready for testing

Post by dre10g »

St_Eddie wrote: Mon Mar 31, 2025 4:16 pm
dre10g wrote: Mon Mar 31, 2025 2:32 am [Someone on reddit already achieved this.
https://www.reddit.com/r/Sierra/comment ... th_segacd/
I ran the windows compiled version of scummvm and got it working perfectly with the SegaCD voices using the Dos graphics. I wish this was implemented into the current ScummVM so I can run it on my android device as well.
Oh wow! That's awesome. This NEEDS to be implemented into ScummVM!
I wish
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