Dear users,
As you may have noticed 0.9.0 of scummvm produces some weird errors with some speech/sound configurations. After much effort the "bugs" are the result of illegal optimizations performed by the copiler. I suggest all users to download the fixed binary. Please let me know if any problems remain with this new version.
Kostas
0.9.0 release sound problems
Moderator: ScummVM Team
0.9.0 release sound problems
Last edited by knakos on Fri Jul 07, 2006 6:02 am, edited 1 time in total.
Hello,
all the OGG related bugs are solved. At least for me the Monkey Island CD Version or Zak MacKracken FMTOWNS are running nice with this version.
Also the high_sample_rate bug for Simon the Sorcerer has gone.
As I said i'm using the games with Ogg compressed Audio on my Dell Axim X50v (with WM5 upgrade).
If it is needed, I can also test it with mp3 compressed or uncompressed Audio.
Should I post also a reply in my bug reports or is it ok here in this forum?
kind regards
Frank
all the OGG related bugs are solved. At least for me the Monkey Island CD Version or Zak MacKracken FMTOWNS are running nice with this version.
Also the high_sample_rate bug for Simon the Sorcerer has gone.
As I said i'm using the games with Ogg compressed Audio on my Dell Axim X50v (with WM5 upgrade).
If it is needed, I can also test it with mp3 compressed or uncompressed Audio.
Should I post also a reply in my bug reports or is it ok here in this forum?
kind regards
Frank
You didn't understand
I've posted because the bug exists even with your new build (v0.9.0a) which doesn't fix it!
Look at the bugtracker http://sourceforge.net/tracker/index.ph ... tid=418820
I've posted because the bug exists even with your new build (v0.9.0a) which doesn't fix it!
Look at the bugtracker http://sourceforge.net/tracker/index.ph ... tid=418820