Fate of Atlantis freezes on PSP (tiny spoiler alert)

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Tieske
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Joined: Wed Jul 05, 2006 6:19 pm

Fate of Atlantis freezes on PSP (tiny spoiler alert)

Post by Tieske »

Hi there,

Let me start by thanking you guys for releasing this no 1 homebrew app on the PSP!!!
I prefer ScummVM over GTA or any other PSP game.

I recently ran into a little problem with ScummVM 0.9.0 on the PSP.
I was playing FOA and then when I wanted to go to the next screen the game freezes and the PSP shuts down.
When I copy the savegame to the PC, I can play normally from that point.
I think it happens when you go from one screen to another screen with a "scrolling" effect. When the screens sides match. I hope that makes sense.
- It happened for example when you travel with the balloon or the camel in the desert as soon as you go right or down in the first screen.
- Also happens when you go from the "X"-screen in the desert to your left to the german digsite
- Also happens when you go down the elevator in Crete ruins where you whip the head of the statue.

I also noticed that on the PSP no screenshot is saved with the savegame and on the PC it does. (maybe no support in PSP version?)
When I press "credits" it rolls the credits, but when I want to exit the credits by pushing the button, it freezes and shuts down.

I hope someone can help me, or maybe confirm these events.
Thanx in advance!

grtz,
Tieske
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joostp
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Post by joostp »

Can you please post these on the bug tracker? (including relevant savegames)
I'll look into them when I have some free time.

Btw. which firmware is this?
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Tieske
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Post by Tieske »

joostp wrote:Can you please post these on the bug tracker? (including relevant savegames)
I'll look into them when I have some free time.

Btw. which firmware is this?
Ow, sorry. I'll post it there.
I have firmware 1.5.
TastelessRamen
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Joined: Tue Jun 27, 2006 11:02 pm

Post by TastelessRamen »

This also happens on the cliff scrolling screen in monkey island 2, it didn't used to happen on 8.2, so something was changed that shouldn't have been. :)
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joostp
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Post by joostp »

These have been fixed in SVN now. Thanks for reporting!
TastelessRamen
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Post by TastelessRamen »

Excuse my ignorance, SVN?
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joostp
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Post by joostp »

Subversion (SVN) is the version control software we use for the ScummVM source code.

So if you grab the latest source of ScummVM and build it, it should be fixed.

Since this is quite a severe bug, I will be posting an updated version in this forum soon, you might want to look out for that.
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joostp
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Post by joostp »

An updated build is now available in this thread
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