The Feeble Files Data Files
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The Feeble Files Data Files
This has probably been asked/posted before, but i can't seem to find a list of the file requirements and conversion steps required to run The Feeble Files in ScummVM. Can anyone provide a link or list to the required game data files for me please? I've just purchased the game from the adventure soft website and received the 2 CD version from them. Thanks in advance!
At our usual place. Also you will need to reencode SMK cutscenes into DXA format. See tools package as well as tool README.
Eugene
Eugene
- eriktorbjorn
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Sorry... Is there a link to download those converted files ? Because I've the Voices1 Voices2 Voices3 and Voices4 but the file called Data1.cab seems to be damaged.
So, I think that I don't have :
*.VGA
GAME22
save.999
TABLES*
TBLLIST
Is it possible to have directly those converted files here in downloading them, ready to be placed in a directory ?
So, I think that I don't have :
*.VGA
GAME22
save.999
TABLES*
TBLLIST
Is it possible to have directly those converted files here in downloading them, ready to be placed in a directory ?
- eriktorbjorn
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Are you sure it's damaged? I had to run the original installer to unpack it, because I couldn't find any standalone program to do it for me. (I'm told there might be one, but I've forgotten the name of it.)Sebmagic wrote:but the file called Data1.cab seems to be damaged.
I don't know. I don't think anyone has aksed for permission, and even if we had, it's close to a gigabyte of data, which is quite a lot. The development version of ScummVM adds a more efficient compression/decompression method, which brings it down to 600-700 megabytes, which is still quite a lot. (And that's the 2 CD version of the game. The ones from the 4 CD version are even larger, I'm told.)Sebmagic wrote:Is it possible to have directly those converted files here in downloading them, ready to be placed in a directory ?
- eriktorbjorn
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I also don't understand :
I've all the *.VGA, I've converted all the *.smk in *.mp3 and *.dxa, I've all the TABLE*, I've GAME22, SAVE.999 and TBLLIST.
I've Voices1.wav, Voices2.wav, Voices3.wav and Voices4.wav too.
But ScummVM always says to me : "No game found in this directory".
Please, tell me that I haven't endure "a night of clicking and typing" for nothing !
Oh, in fact, I noticed that there was no file in my "data1.cab", because, when I extract data1.cab with i5comp, there is no files extracted. But is it a problem since I have all the requisite files ??
Else, if some files are necessary in data1.cab, could anyone send them to me ?
I've all the *.VGA, I've converted all the *.smk in *.mp3 and *.dxa, I've all the TABLE*, I've GAME22, SAVE.999 and TBLLIST.
I've Voices1.wav, Voices2.wav, Voices3.wav and Voices4.wav too.
But ScummVM always says to me : "No game found in this directory".
Please, tell me that I haven't endure "a night of clicking and typing" for nothing !
Oh, in fact, I noticed that there was no file in my "data1.cab", because, when I extract data1.cab with i5comp, there is no files extracted. But is it a problem since I have all the requisite files ??
Else, if some files are necessary in data1.cab, could anyone send them to me ?
- Raziel
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Could you post the md5sum and size of your GAME22 file?Sebmagic wrote:I also don't understand :
I've all the *.VGA, I've converted all the *.smk in *.mp3 and *.dxa, I've all the TABLE*, I've GAME22, SAVE.999 and TBLLIST.
I've Voices1.wav, Voices2.wav, Voices3.wav and Voices4.wav too.
But ScummVM always says to me : "No game found in this directory".
Please, tell me that I haven't endure "a night of clicking and typing" for nothing !
Oh, in fact, I noticed that there was no file in my "data1.cab", because, when I extract data1.cab with i5comp, there is no files extracted. But is it a problem since I have all the requisite files ??
No, that would be a breach of copyrightsElse, if some files are necessary in data1.cab, could anyone send them to me ?