Version 0.9.0 bug
Moderator: ScummVM Team
Version 0.9.0 bug
I have installed the 0.9.0 binarie recently in my mobile witch is a nokia 6600 (s60) and when i was playing Monkey island 2, i was onn Booty Island and i have just reached the part were u needed to use the fishing pole to catch a piece of map on the cliffs and wen i walked to the cliffs or tryed to use the fishing pole the scumm sudently shut down by itself . I have tried with the tow versions of 0.9.0 and it didnt work but i instaled the 0.8.0 version and i had no problems there . Thanks for all the assisntace u can give guys and i really love your work with this emulator .
Re: Version 0.9.0 bug
Sounds like the vertical scroll bug, which has already been reported
some time ago.
Hopefully there will be a new version or at least a SVN build with
vertical scroll support soon - maybe after holiday season, perhaps?
Meanwhile you should perhaps use the latest SVN build for games
with vertical scrolling, which is older than 0.9.0, but much newer
than 0.8.0.
- Goetz
some time ago.
Hopefully there will be a new version or at least a SVN build with
vertical scroll support soon - maybe after holiday season, perhaps?
Meanwhile you should perhaps use the latest SVN build for games
with vertical scrolling, which is older than 0.9.0, but much newer
than 0.8.0.
- Goetz
Vertical scroll bug (ScummVM 0.9.0, 0.9.1)
Hi Anotherguest,
unfortunately, after being kind of fixed in the 17-09-2006 build, the vertical scroll bug reappeared in the 0.9.1 release, 3rd edition on Nokia E60. Maybe it is a memory problem, and maybe a smaller scumm only build could solve the problem -- don't know.
I reopened the corresponding bug in the tracker (#1513002: http://sourceforge.net/tracker/index.ph ... tid=418820)
I hope that we will eventually be able to fix this bug in a release build, not only SVN builds.
- Goetz
unfortunately, after being kind of fixed in the 17-09-2006 build, the vertical scroll bug reappeared in the 0.9.1 release, 3rd edition on Nokia E60. Maybe it is a memory problem, and maybe a smaller scumm only build could solve the problem -- don't know.
I reopened the corresponding bug in the tracker (#1513002: http://sourceforge.net/tracker/index.ph ... tid=418820)
I hope that we will eventually be able to fix this bug in a release build, not only SVN builds.
- Goetz
-
- ScummVM Porter
- Posts: 1423
- Joined: Sun Oct 30, 2005 2:27 pm
- Location: Malmoe, Sweden
Hmmm. At the moment I am not sure that it could be a memory problem. I tried the big scummvm-060917-SymbianS60v3_all.sis version and there the scrolling takes place in the lowes 5 (or so) pixel rows, but it does not crash.
To reproduce the crash on 0.9.1 you could use the savegame for Indy4 (DOS, German) I submitted to the bugtracker entry mentioned above.
There must be some change between these two versions leading to the crash somewhere ...
Regards,
- Goetz
To reproduce the crash on 0.9.1 you could use the savegame for Indy4 (DOS, German) I submitted to the bugtracker entry mentioned above.
There must be some change between these two versions leading to the crash somewhere ...
Regards,
- Goetz
-
- ScummVM Porter
- Posts: 1423
- Joined: Sun Oct 30, 2005 2:27 pm
- Location: Malmoe, Sweden