Currently I want to try and conserve as much space on my PSP's memory stick for obvious reasons and apart from compressing the music fiels to .ogg format there appeared to be no other way to do this, but then I read about compressing the speech.clu files to the ogg vorbis format as well but I have no real idea how I'm supposed to do this.
Whenever I try to run the compress_sword1 tool nothing happens so I was wondering if someone could guide me through the exact steps to take when trying to compress the speech files?
Thanks in advance for any replies =)
Could someone walk a noobie through compressing?
Moderator: ScummVM Team
Re: Could someone walk a noobie through compressing?
that's a commandline tool, you have to run it from the command lineTimmyJ wrote:Whenever I try to run the compress_sword1 tool nothing happens so I was wondering if someone could guide me through the exact steps to take when trying to compress the speech files?
it will give you instructions about needed switches etc
and you will need oggenc.exe either in the path or in the same directory
I've decided that I'll just stick to mp3 compression since it's prolly less taxing on my PSP.
What are the exact files that I need to compress Broken Sword? I've got the SPEECH directory, MUSIC directory, compress_sword1.exe and lame.exe but I'm not sure if I've got the necessary .dll files, is there possibly a specific .dll file that I need for this conversion to work properly, since currently I just get the error message saying "Got error from encoder. <check your parameters>" including some numbers and then two files - "tempfile.raw" and "tempfile.mp3"
What are the exact files that I need to compress Broken Sword? I've got the SPEECH directory, MUSIC directory, compress_sword1.exe and lame.exe but I'm not sure if I've got the necessary .dll files, is there possibly a specific .dll file that I need for this conversion to work properly, since currently I just get the error message saying "Got error from encoder. <check your parameters>" including some numbers and then two files - "tempfile.raw" and "tempfile.mp3"
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In case you want to check out ogg-compression anyway (after all it's not only good for ScummVM but sounds noticeably better than mp3 for regular music, too): A frequently updated overview of different versions of oggenc can be found at http://www.rarewares.org/ogg.html.
Out of these I would recommend the compiled versions that can be found at http://homepage3.nifty.com/blacksword/ as they are optimised for different processors in order to achieve very fast encoding (without sacrificing sound quality). Don't worry that it says oggenc2.exe in the packages. Simply renaming the executable to oggenc.exe will solve this problem.
Out of these I would recommend the compiled versions that can be found at http://homepage3.nifty.com/blacksword/ as they are optimised for different processors in order to achieve very fast encoding (without sacrificing sound quality). Don't worry that it says oggenc2.exe in the packages. Simply renaming the executable to oggenc.exe will solve this problem.
- eriktorbjorn
- ScummVM Developer
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"compess_sword1 --help" prints a summary of the command-line options. You can probably ignore the "MP3 mode params" and "Vorbis mode params" (the defaults should be sensible enough) and concentate on the four main ones.TimmyJ wrote:When I have oggenc.exe in the same folder as compress_sword1.exe and run the latter, it still seems to try and encode using lame.exe instead. Is there a command line to change it to use oggenc instead?