ScummVM for Linux and case sensitivity

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Gobliiins
Posts: 8
Joined: Mon Jan 30, 2006 5:47 pm

ScummVM for Linux and case sensitivity

Post by Gobliiins »

Hi
i am using linux (which is case sensitive) and i would like to convert the *.smk files from the game "The feeble files" so i can play it with ScummVM.
the problem is that there are upper- and lowercase files, for example agent32.smk and COACH.SMK.

my question is what is the right way to convert these files to *.ogg (or mp3) and *.dxa files?
for example: should the resulting ogg file from the source file COACH.SMK be COACH.ogg or COACH.OGG or should everything be lowercase?
Please tell me how ScummVM handle this.
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joostp
ScummVM Developer
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Joined: Wed Sep 21, 2005 3:55 pm

Post by joostp »

ScummVM should actually be case insensitive starting from 0.9.0

In the case of mixed-case filenames I usually rename them all to lowercase for consistency though.
You can do this easily by doing e.g.:

Code: Select all

rename 'y/A-Z/a-z/' *.SMK
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Gobliiins
Posts: 8
Joined: Mon Jan 30, 2006 5:47 pm

Post by Gobliiins »

joostp wrote:ScummVM should actually be case insensitive starting from 0.9.0
i see! i tested it with scummvm 0.8.0 and changed some capitals from files of "The Dig" from to lower case and the game doesnt run anymore.
but as you say that wont be the case in scumvm 0.9.0 (and above)?! so everything should be fine. :)
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