Copy Protection once again.

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Muyfa666
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Copy Protection once again.

Post by Muyfa666 »

Sorry if I re-open some wounds here, but I was away for a while and didn't get the chance to speak in the other topic before the eye-gauging and pinching went out of hand.

EGA Monkey Island and Indy3 copy protection, that was what I originally started to write about.

AFAIK, none of these two were ever released without copy protection. I am not against the protection as such, because as I said, the code-wheel is charming, but I do understand why it annoys some ppl.

I don't think we should go shouting "pirate" to everyone who says they don't want to get their manuals out, because it IS a bit of hazzle.

I don't think you can buy the EGA-versions any more, and manuals do tend to get lost sometimes (lost my Larry 2 manual for my first version of that game for exemple).

This long ramble is now to an end, what I want to say is - Maybe you should disable the protection for MI1EGA and Indy3EGA even if they are not sold without it, just for the easyness of it (didn't know how to spell convieience... blah!) and the piracy interest of these old games are probably somewhat over-rated... ;-)

Just my 2 cents.
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sev
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Post by sev »

No. This page may somewhat insight you.


Eugene
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knakos
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Post by knakos »

The team has explained again and again that the copy protection is bypassed only in version of the game that: a) It was bypassed originally in some versions AND b) ScummVM cannot tell the difference between those versions. Bypassing copy protections for convenience (that's the correct spelling :-) ) will end with scummvm getting into legal troubles for promoting piracy, as the original copyright holder does not care about convenience so much as it cares for intellectual property. This is certainly something everyone does not want to get into.
fingolfin
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Post by fingolfin »

Muyfa666,


the code wheel for the EGA version of Monkey Island is the same as for the VGA version. Hence my simple suggestion to those collectors who dare not touch their EGA version codewheel: Get yourself a copy of the VGA version. Those are relatively easy and cheap to get, and anyway, being such dedicated collectors they shouldn't mind buying that second (and in fact, different!) copy.

Similiar thing for Indy3, only there it would even be possible to use a simple photo copy machine to make a duplicate of the codes. OK, you have to remove the manual once from your vacuum anti-static xray-resistent protection cover... :-)
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Muyfa666
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Post by Muyfa666 »

I'm not talking about my vaccum-sealed collections, I'm not that picky, I meant some ppl.

But for exemple: I live in sweden. Lucasarts classics are NOT easily found around here. I have the CD-version of Monkey Island, DOTT, Full Throttle, The Dig, Indy4, Sam&Max etc. and also the Lucasarts Classics Collection, but none of those included the code-wheel, and for Indy3, that's the VGA-version. I'd love to find more originals, especially the floppy-versions, but pray tell wherever I can those today? Ebay? Abused floppys that may or may not work? - no thanks.

My main problem is not the copy protection, it's the availability.

EDIT: Just to be clear - I have my old floppy manuals from MI1EGA and Indy3EGA so that's all and well - but are they even available today?
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