The Curse of Monkey Island problem

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AtlDynasty25
Posts: 2
Joined: Mon Oct 09, 2006 3:11 pm

The Curse of Monkey Island problem

Post by AtlDynasty25 »

Hi, I just started running The Curse of Monkey Island under Scumm. Unfortunately, I cannot get the 2x scaling to work. It simply runs it at the same resolution that it was before. Any suggestions?

THanks,
Matt
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eriktorbjorn
ScummVM Developer
Posts: 3561
Joined: Mon Oct 31, 2005 7:39 am

Re: The Curse of Monkey Island problem

Post by eriktorbjorn »

AtlDynasty25 wrote:Hi, I just started running The Curse of Monkey Island under Scumm. Unfortunately, I cannot get the 2x scaling to work. It simply runs it at the same resolution that it was before. Any suggestions?
I'm uncertain of the exact behaviour, but I think this is approximately how it works:

There are two ways you can set a scaler. Either, you set a default scaler by pressing the Options button in the launcher dialog, or you edit the entry for a particular game to override the defaults.

The games that would natively run at 640x480 will ignore the default scaler, and still use 1x. The reasoning here is probably that most people use a 2x scaler to get the games at 640x400 or 640x480 pixels, so the ones that already run at that resolution won't need any scaler.

They will, however, honor a scaler setting made for that particular game. And, of course, there are hot-keys for changing the scaler while the game is running. See the README file for details.
AtlDynasty25
Posts: 2
Joined: Mon Oct 09, 2006 3:11 pm

Post by AtlDynasty25 »

The hotkeys worked perfectly. Thank you very much.
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