Version 0.9.1beta4 released for testing!
Moderator: ScummVM Team
Just a quick report:
Indiana Jones: fate of atlantis works like a charm on my M3 Lite. Music, speech, and saving all work. That makes 3 games that works very well so far for me(DOTT, Sam&Max, and now Indy)
Thanx for having the patience to support M3 SD/Lite. I thought you had given up on M3 after 0.61 but i was wrong.
Indiana Jones: fate of atlantis works like a charm on my M3 Lite. Music, speech, and saving all work. That makes 3 games that works very well so far for me(DOTT, Sam&Max, and now Indy)
Thanx for having the patience to support M3 SD/Lite. I thought you had given up on M3 after 0.61 but i was wrong.
Super Card CF
Just to let you know (if not known already), it doesn't work on Supercard CF too Just hangs after the "ZIP file check...Not in use!" message. All versions up to beta 3 worked like a charm, so so I estimate, it has to do with that new M3-driver.
But since, as I read, the same problems are with Supercard SD too, you are probably already aware of these problems.
Still, great work on ScummVM-DS, it's great playing Monkey Island and Dott on the train
bye,
chris
But since, as I read, the same problems are with Supercard SD too, you are probably already aware of these problems.
Still, great work on ScummVM-DS, it's great playing Monkey Island and Dott on the train
bye,
chris
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- Posts: 41
- Joined: Thu Sep 21, 2006 1:14 pm
Well.. I can´t figure what´s wrong... But both my cards are 100% ok, are from the same brand, formated the same, and with equal clusters...
ScummVm works nicely with one of them detecting the card reader, but when installed on the other it doesn´t work, hanging after the zip check...
I cannot understand this, specially since the card in wich Scumm doesn´t work is the one I have Dsorganize in, and since the driver is the same, something is wrong here? Isnt there any bugs at all in the m3 initialization code??? This is very weird...
ScummVm works nicely with one of them detecting the card reader, but when installed on the other it doesn´t work, hanging after the zip check...
I cannot understand this, specially since the card in wich Scumm doesn´t work is the one I have Dsorganize in, and since the driver is the same, something is wrong here? Isnt there any bugs at all in the m3 initialization code??? This is very weird...
I waited a long time, with the other versions I could play but it doesn't do a thing with this one.agentq wrote:How long did you wait? There is a delay before Kyrandia starts.
EDIT: Ok, nevermind, I have to wait a little more and it worked, no big deal. Sorry.
Then everything seems to be fine with M3 Lite. Great work!
ZRV
Last edited by zeravlam on Wed Oct 11, 2006 4:13 pm, edited 1 time in total.
- MetroidPrime
- Posts: 92
- Joined: Mon Aug 28, 2006 8:15 pm
- Location: Germany