PS3 Scummvm?
Moderator: ScummVM Team
PS3 Scummvm?
alright guys,
just thought i would get a discussion going.
seems as you guys currently have a Scummvm for Linux
has there been any attempt to get it to work with the ps3?
if so what were the results?
if not are there any plans to?
if it does work, will it be modified (create a new one) so that it will work with the ps3 controller
this isnt a request, im just generally interested. i dont have a ps3
thanks
RL
just thought i would get a discussion going.
seems as you guys currently have a Scummvm for Linux
has there been any attempt to get it to work with the ps3?
if so what were the results?
if not are there any plans to?
if it does work, will it be modified (create a new one) so that it will work with the ps3 controller
this isnt a request, im just generally interested. i dont have a ps3
thanks
RL
You have the option to install Yellow Dog Linux on PS3. If I'm not mistaken it's a Fedora Core linux. So far people had no problems running Fedora Applications on PS3. I have seen MAME, NES and SNES emulators running. (both in full screen and windowed mode)
So theoretically ScummVM should not be a problem.
Then again.. I have up coding back in the SEKA Assembler times of Amiga and am absolutely no expert on Linux.
But really. Somebody should try ScummVM on PS3.
So theoretically ScummVM should not be a problem.
Then again.. I have up coding back in the SEKA Assembler times of Amiga and am absolutely no expert on Linux.
But really. Somebody should try ScummVM on PS3.
There's lots that can be done on the Yellow Dog side of a PS3, but the majority of people would much rather save their HD a partition and save themselves some time, and boot apps up straight from the XMB.
I don't know how easy it is to have an app installed onto the XMB. Maybe Sony are the only oens that can do it, but recently Folding@Home was added in a firmware update, and that boots straight from an icon in the XMB.
If ScummVM could do the same that'd be fantastic, but I wonder how Broken Sword will look on a 720p HDTV
I don't know how easy it is to have an app installed onto the XMB. Maybe Sony are the only oens that can do it, but recently Folding@Home was added in a firmware update, and that boots straight from an icon in the XMB.
If ScummVM could do the same that'd be fantastic, but I wonder how Broken Sword will look on a 720p HDTV
This might be old news to some, but there's a build of ScummVM that runs on ps3 under fedora5/yellow dog linux here (although it should also run on any PowerPC based Fedora5 linux)
http://www.sksapps.com/index.php?page=ps3.html
http://www.sksapps.com/index.php?page=ps3.html
I think the ScummVM team shuld focus on getting a version of ScummVm that runs straight from the XMB.
Getting it to run on a Linux build installed on a PS3 doesn't really seem in keeping with ScummVM ethos.
It'd probably be tough as prehistoric shit, but if you cracked it, I can guarentee you that you'd have like 50% coverage of the PS3 install base - think of how many people that'd open up to adventure games.
And donations
Getting it to run on a Linux build installed on a PS3 doesn't really seem in keeping with ScummVM ethos.
It'd probably be tough as prehistoric shit, but if you cracked it, I can guarentee you that you'd have like 50% coverage of the PS3 install base - think of how many people that'd open up to adventure games.
And donations
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- Posts: 2
- Joined: Mon May 14, 2007 5:24 am
I have a succesfully running version of scummVM on my PS3, running on YDL. I do however, have a problem running sound.
I am currently testing LOOM and have perfect picture, but alas, no sound. I will be trying with both version soon. Basic, and VGA. If anyone could help men with my sound issue, please post back.
I am currently testing LOOM and have perfect picture, but alas, no sound. I will be trying with both version soon. Basic, and VGA. If anyone could help men with my sound issue, please post back.
I stop using YDL at version 4.1 of that distribution as it always had some sort of sound glitches and/or problems (note: I'm not saying it's an awful distro, just a little unlucky with sounds).Da_Duke2000 wrote:I do however, have a problem running sound.
If your sound issue is limited to ScummVM only you can always try recompiling the program or modifying the configuration files, otherwise I suggest you to try something different and tested on the PS3 like Fedora Core or Gentoo.
ciao
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- Posts: 2
- Joined: Mon May 14, 2007 5:24 am
I've been using ScummVM with no problems.
Although on FOTAQ there are no voices, but music and voices work fine on BASS and BS1.
EDIT: Does anyone know why the cutscenes for Broken Sword don't work? The video folder from the cutscene pack is in the BS directory along with the speech and music folders. Thats where its supposed to be right?
Although on FOTAQ there are no voices, but music and voices work fine on BASS and BS1.
EDIT: Does anyone know why the cutscenes for Broken Sword don't work? The video folder from the cutscene pack is in the BS directory along with the speech and music folders. Thats where its supposed to be right?
So ScummVM 0.9.1 for FC5 doesnt have the mpeg library built in as standard? Why is that if two of the games require it?clem wrote:missing built-in mpeg2 library?Angelus3K wrote: EDIT: Does anyone know why the cutscenes for Broken Sword don't work? The video folder from the cutscene pack is in the BS directory along with the speech and music folders. Thats where its supposed to be right?
Could you show me where to get the latest version of ScummVM with libmpeg built in? I don't know how to compile, I'm new to FC5 (which YDL is based on).
Thanks