Kingdom O Magic?
Moderator: ScummVM Team
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- Posts: 8
- Joined: Sun Oct 16, 2005 5:43 pm
- Location: Israel
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- Posts: 8
- Joined: Sun Oct 16, 2005 5:43 pm
- Location: Israel
That's the last thing i'll work on. If scummvm will support Smacker files, there won't be any need for re-encoding.Raziel wrote:@salty-horse
Whoo, this game is PACKED with Smacker files, i hope there will be
support for re-encoded versions of the movies?
Maybe like in FeebleFiles?
Otherwise, of course there will be support. Don't you worry.
Not yetRaziel wrote: Generally any news?
- Raziel
- ScummVM Porter
- Posts: 1539
- Joined: Tue Oct 25, 2005 8:27 am
- Location: a dying planet
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Ohhhh!!?salty-horse wrote:That's the last thing i'll work on. If scummvm will support Smacker files, there won't be any need for re-encoding.Raziel wrote:@salty-horse
Whoo, this game is PACKED with Smacker files, i hope there will be
support for re-encoded versions of the movies?
Maybe like in FeebleFiles?
Otherwise, of course there will be support. Don't you worry.
Smacker files supported by ScummVM?
Really?
Coool!
Take your time, no problem...Raziel wrote:Not yetGenerally any news?
Heh, can i enlist me as betatester?
hehe
I don't think Smacker will be supported, at least not in any official ScummVM release, as per the README for Broken Sword:
But hey, if ScummVM can have Smacker support - officially permitted by RAD, that is - that'd be great. It'd sort out the requirement for downloading cutscenes (which would save bandwidth) and I think this would at least help in part detract from those who would download the games instead of buying them...
Code: Select all
3.7) Broken Sword notes:
---- -------------------
Broken Sword 1 and 2 both come with in-game cutscenes compressed using
RAD Game Tools legacy Smacker(tm) format. As RAD is unwilling to open
the older legacy versions of this format to us, and have requested we not
reverse engineer it(...)