Feeble Files

Ask for help with ScummVM problems

Moderator: ScummVM Team

User avatar
Raziel
ScummVM Porter
Posts: 1534
Joined: Tue Oct 25, 2005 8:27 am
Location: a dying planet
Contact:

Post by Raziel »

DarK-KiLLeR wrote:If there are Errors at Disc 2+, I don't want to play useless until its not necassery ;)

You got PM
You got Mail...hehe, life's full of surprises :-D
DarK-KiLLeR
Posts: 6
Joined: Fri Jul 14, 2006 9:18 am

Post by DarK-KiLLeR »

Yes it is ;)

Works fine, thank you again.
peachy
Posts: 8
Joined: Thu Oct 26, 2006 2:01 pm

Post by peachy »

this guide really helped me get it working so thankyou sooooo much!! :D
alcina
Posts: 2
Joined: Fri Dec 08, 2006 11:12 pm

Followed this post with interest but I'm still stuck

Post by alcina »

I think I understand the process, the explanation is first rate.
My problem is that I cannot find encoder_dxa.exe. The link in step 1 is broken and a neither search of the free codec site or the web brings up anything useful.
Can anyone point me at the right place or tell me where I'm going wrong, please? [/code]
User avatar
Raziel
ScummVM Porter
Posts: 1534
Joined: Tue Oct 25, 2005 8:27 am
Location: a dying planet
Contact:

Re: Followed this post with interest but I'm still stuck

Post by Raziel »

alcina wrote:I think I understand the process, the explanation is first rate.
My problem is that I cannot find encoder_dxa.exe. The link in step 1 is broken and a neither search of the free codec site or the web brings up anything useful.
Can anyone point me at the right place or tell me where I'm going wrong, please? [/code]
The link in STEP 1 did not point to encode_dxa.exe, but to a now defunct LAME (a MP3 encoder) download site
If you still need to get LAME, try it the "official" way: http://lame.sourceforge.net/download.php

If you need encode_dxa.exe you have to download ScummVM_Tools and install it,
i don't think you can get it without the other tools, i may be wrong though
http://scummvm.org/downloads.php
Scroll down to Tools, dunno what platform your on
alcina
Posts: 2
Joined: Fri Dec 08, 2006 11:12 pm

Re encoder.dxa :

Post by alcina »

Many thanks Raziel.
Have downloaded the tools and will try them over the coming week.
User avatar
Laserschwert
Posts: 280
Joined: Mon Mar 06, 2006 11:48 pm

Post by Laserschwert »

I'm having the problem that encode_dxa.exe doesn't create the DXA-files... it only converts the wav-files to mp3 (or ogg, whatever I chose). The PNGs though don't get converted to DXA. I'm using this batch:

Code: Select all

for %%i in (*.smk) do binkconv.exe %%i %%~ni.png /n-1 /z1 /#
for %%i in (*.smk) do binkconv.exe %%i %%~ni.wav /v /#
for %%i in (*.smk) do encode_dxa.exe --mp3 -b 96 -B 160 %%~ni
I've even tried again with this one:

Code: Select all

for %%i in (*.smk) do encode_dxa.exe --mp3 %%~ni
But no DXA-files get created. What am I doing wrong?
User avatar
john_doe
ScummVM Developer
Posts: 117
Joined: Fri Nov 04, 2005 8:25 pm
Location: Stuttgart, Germany

Post by john_doe »

Do you have encode_dxa.exe in the current directory?
User avatar
Laserschwert
Posts: 280
Joined: Mon Mar 06, 2006 11:48 pm

Post by Laserschwert »

john_doe wrote:Do you have encode_dxa.exe in the current directory?
Sure, that's why the MP3-files get created, or not? :?
User avatar
eriktorbjorn
ScummVM Developer
Posts: 3558
Joined: Mon Oct 31, 2005 7:39 am

Post by eriktorbjorn »

Laserschwert wrote:

Code: Select all

for %%i in (*.smk) do encode_dxa.exe --mp3 %%~ni
But no DXA-files get created. What am I doing wrong?
I'm probably the wrong person to answer this since I'm not familiar with Windows scripting, but I assume that %%~ni expands to the file name, minus extension, i.e. intro.smk becomdes just intro.

With the development version of encode_dxa it seems that you have to spell out the entire file name, e.g. encode_dxa --mp3 intro.smk. What happens if you change %%~ni to %%i, assuming the latter is the entire filename?
User avatar
Laserschwert
Posts: 280
Joined: Mon Mar 06, 2006 11:48 pm

Post by Laserschwert »

Actually I've just found the answer in the other "Feeble Files"-thread in the "General Discussions" subforum.

I just had to add .smk to the %%~ni variable. (%%~ni.smk).

That fixed it.
User avatar
Raziel
ScummVM Porter
Posts: 1534
Joined: Tue Oct 25, 2005 8:27 am
Location: a dying planet
Contact:

Post by Raziel »

Which leads me to the question
Was there any work done on the new better compression for encode_dxa?

I'm asking because i only have a small, loud and VERY slow pc sitting
here and i don't want to spend another 2(!) months (with work inbetween)
encoding the dxa.
Only if the compression has been updated.

Which leads me to another question :-)

Is there any news on smk support (the info of a possible support was
taken from another thread on this forum: Kingdom O'Magic
http://forums.scummvm.org/viewtopic.php?t=1856&start=15

Any news (positive or negative) on this?

Please!?

Thanks
User avatar
clone2727
Retired
Posts: 1611
Joined: Fri Jun 09, 2006 8:23 pm
Location: NJ, USA

Post by clone2727 »

Raziel wrote:Which leads me to the question
Was there any work done on the new better compression for encode_dxa?
Yes, just a few days ago it was added. In fact, the dxa files are smaller than the original smk's!
User avatar
Raziel
ScummVM Porter
Posts: 1534
Joined: Tue Oct 25, 2005 8:27 am
Location: a dying planet
Contact:

Post by Raziel »

Uhh, thanks a lot, can i download it somewhere or do i have to build it myself?
User avatar
clone2727
Retired
Posts: 1611
Joined: Fri Jun 09, 2006 8:23 pm
Location: NJ, USA

Post by clone2727 »

Raziel wrote:Uhh, thanks a lot, can i download it somewhere or do i have to build it myself?
Since you're on Amiga, I guess you'll have to compile it yourself.
Post Reply