ScummVM 0.9.1a beta1 released for testing
Moderator: ScummVM Team
ScummVM 0.9.1a beta1 released for testing
PLEASE NOTE: THIS VERSION IS JUST A BUGFIX RELEASE. THERE ARE NO NEW FAT DRIVERS, THOSE WILL BE DONE FOR THE NEXT FULL VERSION. DON'T COMPLAIN HERE THAT YOUR CARD IS NOT SUPPORTED.
Using my increasingly confusing version numbering, I have made a beta of version 0.9.1a, which will be a bugfix release to fix a few niggling issues that I wanted to get out of the way.
* Bug fixes for saving on M3 SD/MiniSD/Lite and Supercard SD/MiniSD/Lite/Rumble
* Fixes for card detection problem on M3
* Fixed graphical glitches in Scumm games which use a lot of scrolling
Please let me know if you can save reliably in this version. If it works ok, this will replace the version 0.9.1 which is currently available from the main ScummVM downloads page.
It may also fix the DSX saving problem (it had the same symptoms as the other save issue). Who knows though, because DSX are still silent on how their stuff works.
http://scummvm.drunkencoders.com/scummv ... -beta1.zip
Please do post if it works for you, especially if it didn't before, or you have a flash card reader that nobody has posted here about yet. I need to know whether this version fixes the issues it should. Thanks.
Using my increasingly confusing version numbering, I have made a beta of version 0.9.1a, which will be a bugfix release to fix a few niggling issues that I wanted to get out of the way.
* Bug fixes for saving on M3 SD/MiniSD/Lite and Supercard SD/MiniSD/Lite/Rumble
* Fixes for card detection problem on M3
* Fixed graphical glitches in Scumm games which use a lot of scrolling
Please let me know if you can save reliably in this version. If it works ok, this will replace the version 0.9.1 which is currently available from the main ScummVM downloads page.
It may also fix the DSX saving problem (it had the same symptoms as the other save issue). Who knows though, because DSX are still silent on how their stuff works.
http://scummvm.drunkencoders.com/scummv ... -beta1.zip
Please do post if it works for you, especially if it didn't before, or you have a flash card reader that nobody has posted here about yet. I need to know whether this version fixes the issues it should. Thanks.
Last edited by agentq on Wed Dec 13, 2006 10:20 am, edited 1 time in total.
- MetroidPrime
- Posts: 92
- Joined: Mon Aug 28, 2006 8:15 pm
- Location: Germany
sorry if this should be posted elsewhere but I'm getting the following error message when trying to load a saved game from Indiana Jones - Fate of Atlantis:
ERROR: Locking Illegal Glob type 139 (139) num 9292
Any ideas on how I can fix this? I have a Super Card Lite with 1.7 firmware. I'm running on the new 091a beta and I have patched the .nds file with the "moom patcher". The games says that my save has been completed when I save my game (which I wasn't able to before this new release, so thank you!). Any help would be greatly apprecited!
Thanks!
ERROR: Locking Illegal Glob type 139 (139) num 9292
Any ideas on how I can fix this? I have a Super Card Lite with 1.7 firmware. I'm running on the new 091a beta and I have patched the .nds file with the "moom patcher". The games says that my save has been completed when I save my game (which I wasn't able to before this new release, so thank you!). Any help would be greatly apprecited!
Thanks!
Hikalidan14 wrote:sorry if this should be posted elsewhere but I'm getting the following error message when trying to load a saved game from Indiana Jones - Fate of Atlantis:
ERROR: Locking Illegal Glob type 139 (139) num 9292
Any ideas on how I can fix this? I have a Super Card Lite with 1.7 firmware. I'm running on the new 091a beta and I have patched the .nds file with the "moom patcher". The games says that my save has been completed when I save my game (which I wasn't able to before this new release, so thank you!). Any help would be greatly apprecited!
Thanks!
I'm getting a similar message when trying to load saves created in Monkey Island II and Indiana Jones - Fate of Atlantis. Saving in The Secret of Monkey Island works fine though.
This happens when using both my Supercard SD and Supercard lite.
Merry Christmas and keep up the good work!
I'm getting the same globby error for all MI2 loads with a DS-Xtreme. All MI1 loads work fine. I believe this behaviour differs from the previous ScummVMDS version. I will test more and update this post.emulator wrote:I'm getting a similar message when trying to load saves created in Monkey Island II and Indiana Jones - Fate of Atlantis. Saving in The Secret of Monkey Island works fine though.kalidan14 wrote:sorry if this should be posted elsewhere but I'm getting the following error message when trying to load a saved game from Indiana Jones - Fate of Atlantis:
ERROR: Locking Illegal Glob type 139 (139) num 9292
This happens when using both my Supercard SD and Supercard lite.
Is there a way to determine whether loading or saving is the problem? Perhaps save with 0.6.1 and load with 0.9.1ab1?