Club Caribe was developed with Lucasfilm Games and was designed using software that would later form the basis of Lucasfilm's Maniac Mansion SCUMM story system. Users controlled on-screen avatars that could chat with other users, carry and use objects and money (called tokens), and travel around the island one screenful at a time. It was a predecessor to today's MMOGs.
Fujitsu's Habitat is based on an older, pioneering, graphical virtual community first developed by Lucasfilm Games and an early commercial online service in America, QuantumLink Communications.
Randy Farmer "gamegraphy" from Mobygames
Games Credited
Indiana Jones and The Last Crusade: The Graphic Adventure (1989), Lucasfilm Games
PHM Pegasus (1988), Electronic Arts, Inc.
Zak McKracken and the Alien Mindbenders (1988), Lucasfilm Games
Habitat (1987),
Maniac Mansion (1987), Lucasfilm Games
Some URLs...
http://en.wikipedia.org/wiki/Quantum_Link
http://en.wikipedia.org/wiki/Quantum_Link_Reloaded
http://en.wikipedia.org/wiki/Habitat_(video_game)
http://en.wikipedia.org/wiki/Club_Caribe
http://en.wikipedia.org/wiki/WorldsAway