Question for authors (E61 and resolution)

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code
Posts: 4
Joined: Wed Feb 07, 2007 7:06 pm

Question for authors (E61 and resolution)

Post by code »

Do you work on problem with the full screen (0+2) bug on e61?

I think that E61 is ideal phone for Scumm - native resolution 320x240!

Thx for your work and thx for reply
Anotherguest
ScummVM Porter
Posts: 1423
Joined: Sun Oct 30, 2005 2:27 pm
Location: Malmoe, Sweden

Post by Anotherguest »

Did n't realize it was a problem.. But it should be a simple fix if 320x200 games does n't scale to 320x240.. But remember.. 0+2 and then 0+4 to stretch..
code
Posts: 4
Joined: Wed Feb 07, 2007 7:06 pm

Post by code »

Anotherguest wrote:Did n't realize it was a problem.. But it should be a simple fix if 320x200 games does n't scale to 320x240.. But remember.. 0+2 and then 0+4 to stretch..

The problem is - when I pressed 0+2 the appication shutdown!

I can supported your program, if you have some beta for E61..
code
Posts: 4
Joined: Wed Feb 07, 2007 7:06 pm

Post by code »

Any solutions?
Anotherguest
ScummVM Porter
Posts: 1423
Joined: Sun Oct 30, 2005 2:27 pm
Location: Malmoe, Sweden

Post by Anotherguest »

No.. since I dont have an e61.. and I have n't had any time to work on this problem yet. So be patient
Sweeet
Posts: 11
Joined: Sat Feb 17, 2007 1:28 pm

Post by Sweeet »

The stable build does run perfectly in full screen on my E61.
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