Anotherguest wrote:
I have uploaded new S60v3 and UIQ3 version, which for S60v3 does n't crash on 0+1.. enables better multitap input and bugfixes.
Well, after I had some bad experiences with past builds, I tried the current scummvm-070311-SymbianS60v3_all.sis on my E60.
Bad news: The nice green icon (the S) is now a nasty black S.
Good news: It runs nicely on my E60, runs Sam&Max and Atlantis incredibly fast compared to the 060917-scumm build I used previously -- good work!
I noted that there have been several changes in keymapping: Alphanumeric entry mode; cut scene escape is always left+right soft key, not the "#" mapped to it. But, it works, unlike previous builds. It seems you managed to fix the 0+1-crash problem.
I also could load my old savegames after I found out that simply the naming was changed. So I was able to try situations with the infamous vertical scroll bug (atlantis: U-Boat, mi2: map on cliff) and it looked strange as usual with the whole scrolling in a small stripe, but it did not crash.
ScummVM now feels overall faster than the 0917 build. How did you get that performance gain? The S60 3rd build feels like going into the right direction now.
- Goetz