General chat related to ScummVM, adventure gaming, and so on.
Moderator: ScummVM Team
md5
ScummVM Developer
Posts: 2250 Joined: Thu Nov 03, 2005 9:31 pm
Location: Athens, Greece
Post
by md5 » Wed Nov 22, 2006 10:25 am
That worked, thanks
Edit: Edited my post with the updated command
Last edited by
md5 on Mon Dec 11, 2006 10:39 pm, edited 1 time in total.
Vinterstum
ScummVM Developer
Posts: 580 Joined: Sun Oct 16, 2005 6:59 am
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by Vinterstum » Wed Nov 22, 2006 5:35 pm
EDIT: Nevermind, didn't see that last post there
. Glad it works for you!
unicorn
Posts: 8 Joined: Wed Mar 14, 2007 4:28 pm
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by unicorn » Thu Mar 15, 2007 9:22 am
compress_simon.exe (from the ScummVM tools folder)
encode_dxa.exe (from the ScummVM tools folder)
hey,everyone.would you be kind to tell me where I can get them?`cus I didn`t find them in my ScummVM game folders
clone2727
Retired
Posts: 1611 Joined: Fri Jun 09, 2006 8:23 pm
Location: NJ, USA
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by clone2727 » Thu Mar 15, 2007 9:48 am
Not true. There is a tools download on the downloads page for 0.9.1
unicorn
Posts: 8 Joined: Wed Mar 14, 2007 4:28 pm
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by unicorn » Thu Mar 15, 2007 9:55 am
thank you!but there`s no named "compress_simon.exe",only compress_scumm_bun/_san/_sou/_mac.exe,which one I should copy?
md5
ScummVM Developer
Posts: 2250 Joined: Thu Nov 03, 2005 9:31 pm
Location: Athens, Greece
Post
by md5 » Thu Mar 15, 2007 10:00 am
As far as I remember, there's no compress_dxa tool in 0.9.1, as it was added fairly recently
The "compress_simon.exe" tool has been renamed to "compress_agos.exe" as it compresses the sound of all of the games that use the AGOS engine (Simon 1/2, Feeble files) instead of only Simon the Sorcerer
unicorn
Posts: 8 Joined: Wed Mar 14, 2007 4:28 pm
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by unicorn » Thu Mar 15, 2007 10:14 am
Thanks!And one more thing,"convert.bat" link is no longer available,could you pls recover it?
sev
ScummVM Lead
Posts: 2308 Joined: Wed Sep 21, 2005 1:06 pm
Contact:
Post
by sev » Thu Mar 15, 2007 12:29 pm
unicorn wrote: Thanks!And one more thing,"convert.bat" link is no longer available,could you pls recover it?
Download ScummVM daily build and you will find official convert_dxa.bat file there.
Eugene
bencunn
Posts: 1 Joined: Wed Mar 21, 2007 11:22 am
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by bencunn » Wed Mar 21, 2007 11:26 am
Thanks been looking for a long time for a way to get ff working
adventuresoft didn't what to know any thing
Frozen
Posts: 17 Joined: Wed Jun 13, 2007 3:43 pm
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by Frozen » Thu Jun 21, 2007 11:04 pm
If I convert this file:
Code: Select all
C:\xxx\encode_dxa newcredits.smk
I have a message:
Code: Select all
ERROR: readVideoInfo: Unknown type!
It's strange because other files works fine. What's going on?
Kirben
Posts: 421 Joined: Wed Sep 21, 2005 12:15 pm
Location: Melbourne, Victoria, Australia
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by Kirben » Fri Jun 22, 2007 1:33 am
Frozen wrote:
I have a message:
Code: Select all
ERROR: readVideoInfo: Unknown type!
It's strange because other files works fine. What's going on?
Sounds like a corrupt file, since the 'SMK2' header was not found in the file.
I can only suggest trying to copy the file from the original CDs again.
Frozen
Posts: 17 Joined: Wed Jun 13, 2007 3:43 pm
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by Frozen » Fri Jun 22, 2007 1:22 pm
Kirben wrote: I can only suggest trying to copy the file from the original CDs again.
No effects.
Have someone correct version of "newcredits.dxa"? Without this file I can't play this wonderful game
eriktorbjorn
ScummVM Developer
Posts: 3561 Joined: Mon Oct 31, 2005 7:39 am
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by eriktorbjorn » Fri Jun 22, 2007 2:39 pm
Frozen wrote:
No effects.
Have someone correct version of "newcredits.dxa"? Without this file I can't play this wonderful game
Strange. As a workaround, you
could copy another (preferably short) DXA movie and rename it
newcredits.dxa , I suppose...
Frozen
Posts: 17 Joined: Wed Jun 13, 2007 3:43 pm
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by Frozen » Fri Jun 22, 2007 3:56 pm
I edited "Disk1.dxa" to 8 blank frames nad rename it. The file has 2kB, but it works
Thanks for advice.