Wiki update for game data files needed
Moderator: ScummVM Team
Wiki update for game data files needed
I was configuring ScummVM for my kids with some HE games and I noticed that the game data file listings don't seem to be 100% accurate.
Is it the done thing to just create a wiki account and make the necessary updates?
Is it the done thing to just create a wiki account and make the necessary updates?
Re: Wiki update for game data files needed
you could send an email to the scummvm-devel list or track down Ender on IRC #scummvm to get a wiki accountReckless wrote:Is it the done thing to just create a wiki account and make the necessary updates?
clem
Re: Wiki update for game data files needed
Not Ender solely, but anyone from co-leaders can do that.clem wrote:you could send an email to the scummvm-devel list or track down Ender on IRC #scummvm to get a wiki account
Well, speaking of this particular issue. Many games were released under different interpretator versions, thus they have different set of files. Also localized versions usually have their files renamed differently too. There are too many variants to enlist. Personally I'd like to see all HE file data list be turned into something generic plus enlist several game-specific directories like for Lost and Found or SPY Fox in Hold of Mustard.Reckless wrote:I was configuring ScummVM for my kids with some HE games and I noticed that the game data file listings don't seem to be 100% accurate.
Eugene
All my CDs are sourced from the UK except 'Pajama Sam' which was an eBay purchase from the US. The UK titles are published in Europe by Infrogrames and dated from '99->'01
Freddi Fish - The Case of the Hogfish Rustlers
Files from CD placed in folder for ScummVM:
FreddiHRBG.(a)
FreddiHRBG.HE0
FreddiHRBG.he2
FreddiHRBG.he4
Game detected as:
'Freddi Fish 4: The Case of the Hogfish Rustlers of Briny Gulch'
Execution results in error:
Looking for freddi4
Trying to start game 'Freddi Fish 4: The Case of the Hogfish Rustlers of Briny G
ulch'
WARNING: Engine_SCUMM_create: No unique game candidate found, using first one!
Your game version appears to be unknown. Please, report the following
data to the ScummVM team along with name of the game you tried to add
and its version/language/etc.:
SCUMM gameid 'freddi4', file 'FreddiHRBG.he0', MD5 '3b832f4a90740bf22e9b8ed42c
a0128c'
readMAXS(52) failed to read MAXS data!
Putt-Putt Enters the Race
Files from CD placed in folder for ScummVM:
UKPuttRace.(a)
UKPuttRace.(b)
UKPuttRace.HE0
UKPuttRace.HE2
UKPuttRace.HE4
Game detected as:
'Putt-Putt Enters the Race (HE 98/Russian)'
'Putt-Putt Enters the Race (HE 98.5/Russian)'
'Putt-Putt Enters the Race (HE 99/Russian)'
Ignoring the Russian element (hey, who knows!), executing the game (from all of the above options) results in error:
Looking for puttrace
Trying to start game 'Putt-Putt Enters the Race'
WARNING: Engine_SCUMM_create: No unique game candidate found, using first one!
Your game version appears to be unknown. Please, report the following
data to the ScummVM team along with name of the game you tried to add
and its version/language/etc.:
SCUMM gameid 'puttrace', file 'UKPuttRace.he0', MD5 'b47be81e39a9710f6f595f7b5
27b60f8'
Putt-Putt Joins the Circus
Files from CD placed in folder for ScummVM:
PuttPuttJTC.(a)
PuttPuttJTC.HE0
PuttPuttJTC.he2
PuttPuttJTC.he4
Game detected as:
*Not Detected by ScummVM*
MD5's of files
PuttPuttJTC.(a) - 12BD09EF4B52E86FFF12CF6D55C9535C
PuttPuttJTC.HE0 - DB74136C20557ECA6ED3411BFF39F7A1
PuttPuttJTC.he2 - FD13748E1551F447213F7CA39B729F83
PuttPuttJTC.he4 - FA0032687AB689FFEC805B5CC9290000
Pajama Sam - No Need to Hide When It's Dark Outside
Files from CD placed in folder for ScummVM:
Pajama.(a)
Pajama.HE0
Pajama.he2
Pajama.he4
Pajama.he7
* Note, it is this game that the file list is possibly different for my release of the game.
Game detected as:
'Pajama Sam - No Need to Hide When It's Dark Outside (Updated/Windows)'
Execution results in ... a working game
Spy Fox - Some Assembly Required
Files in wiki were correct for my version. ScummVM detected it as the Mac version but as it's dual format I just swappped it to Windows and the game played.
Freddi Fish - The Case of the Hogfish Rustlers
Files from CD placed in folder for ScummVM:
FreddiHRBG.(a)
FreddiHRBG.HE0
FreddiHRBG.he2
FreddiHRBG.he4
Game detected as:
'Freddi Fish 4: The Case of the Hogfish Rustlers of Briny Gulch'
Execution results in error:
Looking for freddi4
Trying to start game 'Freddi Fish 4: The Case of the Hogfish Rustlers of Briny G
ulch'
WARNING: Engine_SCUMM_create: No unique game candidate found, using first one!
Your game version appears to be unknown. Please, report the following
data to the ScummVM team along with name of the game you tried to add
and its version/language/etc.:
SCUMM gameid 'freddi4', file 'FreddiHRBG.he0', MD5 '3b832f4a90740bf22e9b8ed42c
a0128c'
readMAXS(52) failed to read MAXS data!
Putt-Putt Enters the Race
Files from CD placed in folder for ScummVM:
UKPuttRace.(a)
UKPuttRace.(b)
UKPuttRace.HE0
UKPuttRace.HE2
UKPuttRace.HE4
Game detected as:
'Putt-Putt Enters the Race (HE 98/Russian)'
'Putt-Putt Enters the Race (HE 98.5/Russian)'
'Putt-Putt Enters the Race (HE 99/Russian)'
Ignoring the Russian element (hey, who knows!), executing the game (from all of the above options) results in error:
Looking for puttrace
Trying to start game 'Putt-Putt Enters the Race'
WARNING: Engine_SCUMM_create: No unique game candidate found, using first one!
Your game version appears to be unknown. Please, report the following
data to the ScummVM team along with name of the game you tried to add
and its version/language/etc.:
SCUMM gameid 'puttrace', file 'UKPuttRace.he0', MD5 'b47be81e39a9710f6f595f7b5
27b60f8'
Putt-Putt Joins the Circus
Files from CD placed in folder for ScummVM:
PuttPuttJTC.(a)
PuttPuttJTC.HE0
PuttPuttJTC.he2
PuttPuttJTC.he4
Game detected as:
*Not Detected by ScummVM*
MD5's of files
PuttPuttJTC.(a) - 12BD09EF4B52E86FFF12CF6D55C9535C
PuttPuttJTC.HE0 - DB74136C20557ECA6ED3411BFF39F7A1
PuttPuttJTC.he2 - FD13748E1551F447213F7CA39B729F83
PuttPuttJTC.he4 - FA0032687AB689FFEC805B5CC9290000
Pajama Sam - No Need to Hide When It's Dark Outside
Files from CD placed in folder for ScummVM:
Pajama.(a)
Pajama.HE0
Pajama.he2
Pajama.he4
Pajama.he7
* Note, it is this game that the file list is possibly different for my release of the game.
Game detected as:
'Pajama Sam - No Need to Hide When It's Dark Outside (Updated/Windows)'
Execution results in ... a working game
Spy Fox - Some Assembly Required
Files in wiki were correct for my version. ScummVM detected it as the Mac version but as it's dual format I just swappped it to Windows and the game played.
Kirben already picked up your reports and added relevant data to ScummVM, however, I guess that now he wants to hear some feedback from you. That's why our bugtracker is a perfect place for reporting such kind of information, not the forums.Reckless wrote:All my CDs are sourced from the UK except 'Pajama Sam' which was an eBay purchase from the US. The UK titles are published in Europe by Infrogrames and dated from '99->'01
Eugene
- Raziel
- ScummVM Porter
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May i point out a little error in the WIKI?
Woodruff and the Schnibble of Azimuth
This game is pointed out as being done for Amiga and PC platforms, but
unfortunately (for me as an Amiga user) it never made it to the Amiga platform.
I'm not sure if there existed a demo version (unofficially) for it on the Amiga, i haven't heard of it at least.
I do remember that it was announced by Coktel Vision to be the next game for the Amiga, but as i said, it never
saw the light of day, maybe even cancelled it early in the development due to the demise of Amiga.
That's why i'm so keen to play this long awaited game on my new Amiga thru ScummVM, keep on, Dr. McCoy
Woodruff and the Schnibble of Azimuth
This game is pointed out as being done for Amiga and PC platforms, but
unfortunately (for me as an Amiga user) it never made it to the Amiga platform.
I'm not sure if there existed a demo version (unofficially) for it on the Amiga, i haven't heard of it at least.
I do remember that it was announced by Coktel Vision to be the next game for the Amiga, but as i said, it never
saw the light of day, maybe even cancelled it early in the development due to the demise of Amiga.
That's why i'm so keen to play this long awaited game on my new Amiga thru ScummVM, keep on, Dr. McCoy
- Raziel
- ScummVM Porter
- Posts: 1538
- Joined: Tue Oct 25, 2005 8:27 am
- Location: a dying planet
- Contact:
Same goes for The Last Dynasty, whereas i'm not sure, if i'm talking about the same game here.
ScummWIKI states 1992, Moby states 1995, ScummWIKI states Atari and Amiga, Moby only Windows
Moby page for Last Dynasty
Well, it defintely (the Moby game) did not make it to the Amiga platform, Coktel Vision cancelled everything for Amiga
in the year 1994, see Inca and Inca II, which also never made it to Amiga
ScummWIKI states 1992, Moby states 1995, ScummWIKI states Atari and Amiga, Moby only Windows
Moby page for Last Dynasty
Well, it defintely (the Moby game) did not make it to the Amiga platform, Coktel Vision cancelled everything for Amiga
in the year 1994, see Inca and Inca II, which also never made it to Amiga
does woodruff work now?Raziel wrote:May i point out a little error in the WIKI?
Woodruff and the Schnibble of Azimuth
This game is pointed out as being done for Amiga and PC platforms, but
unfortunately (for me as an Amiga user) it never made it to the Amiga platform.
I'm not sure if there existed a demo version (unofficially) for it on the Amiga, i haven't heard of it at least.
I do remember that it was announced by Coktel Vision to be the next game for the Amiga, but as i said, it never
saw the light of day, maybe even cancelled it early in the development due to the demise of Amiga.
That's why i'm so keen to play this long awaited game on my new Amiga thru ScummVM, keep on, Dr. McCoy
- Raziel
- ScummVM Porter
- Posts: 1538
- Joined: Tue Oct 25, 2005 8:27 am
- Location: a dying planet
- Contact:
Dunno, but i wouldn't say being an adventure game superstar is NOT working, i mean he had to learn his lines, be funny on the point,PsYcO wrote:does woodruff work now?Raziel wrote:May i point out a little error in the WIKI?
Woodruff and the Schnibble of Azimuth
This game is pointed out as being done for Amiga and PC platforms, but
unfortunately (for me as an Amiga user) it never made it to the Amiga platform.
I'm not sure if there existed a demo version (unofficially) for it on the Amiga, i haven't heard of it at least.
I do remember that it was announced by Coktel Vision to be the next game for the Amiga, but as i said, it never
saw the light of day, maybe even cancelled it early in the development due to the demise of Amiga.
That's why i'm so keen to play this long awaited game on my new Amiga thru ScummVM, keep on, Dr. McCoy
be serious and sometimes even let his brain cells work to master the riddles. Yes, i really think this WAS hard work.
Still, i dunno what he's doing now...
...that was what you wanted to know, wasn't it?
I remember playing a demo of The Last Dynasty. I'm curious because it is also a space sim game. Is it really true it uses the Gob engine?Raziel wrote:Same goes for The Last Dynasty, whereas i'm not sure, if i'm talking about the same game here.
ScummWIKI states 1992, Moby states 1995, ScummWIKI states Atari and Amiga, Moby only Windows
Moby page for Last Dynasty
Well, it defintely (the Moby game) did not make it to the Amiga platform, Coktel Vision cancelled everything for Amiga
in the year 1994, see Inca and Inca II, which also never made it to Amiga
- Raziel
- ScummVM Porter
- Posts: 1538
- Joined: Tue Oct 25, 2005 8:27 am
- Location: a dying planet
- Contact:
Sorry to disturb once more
King's Quest VI was also ported to Amiga.
Not by Sierra itself, by this time they abandoned Amiga already, but by a third party crew.
Kings Quest VI on Moby
Leisure Suit Larry 3 was ported to Amiga.
LSL3 on Moby
Thank you
King's Quest VI was also ported to Amiga.
Not by Sierra itself, by this time they abandoned Amiga already, but by a third party crew.
Kings Quest VI on Moby
Leisure Suit Larry 3 was ported to Amiga.
LSL3 on Moby
Thank you
And the third party crew was Revolution. And they did a better job than Sierra with other VGA conversions.Raziel wrote: King's Quest VI was also ported to Amiga.
Not by Sierra itself, by this time they abandoned Amiga already, but by a third party crew.