What I mean is what music/video formats are they capable of running etc.
For example the Dreamcast port supports MP3 and that's it! What's the PS2 one capable of playing?
Would help save wasting time on encoding files in the wrong format when aiming to play a certain port.
What do you think?
Compile details for each port should be made more clear
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- ScummVM Porter
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That I'm aware of, but what if you were burning a CD or DVD with some games on? I could put Ogg Audio and the PS2 port on the same disc for instance and the port might not recognise it. Better to know another way than the hard/"too-late" way eh?clem wrote:most ports have the standard GUI, those without standard GUI still have an "About" box I think
if you click on the "About" box you'll see what the individual version includes
this is definitely true for Windows and Linux, I assume similar information is given for other ports as well?
I downloaded the PS2 version of ScummVM I could find (0.9.1 RC1? - version string says it's 0.9.0 still) - apparently it's compiled with (*drummroll*):marzipan wrote:That I'm aware of, but what if you were burning a CD or DVD with some games on? I could put Ogg Audio and the PS2 port on the same disc for instance and the port might not recognise it. Better to know another way than the hard/"too-late" way eh?
Tremor MP3 zLib MPEG2
how oldskool am I, using a hex editor to find that out?
clem