General chat related to ScummVM, adventure gaming, and so on.
Moderator: ScummVM Team
marzipan
Posts: 301 Joined: Fri Nov 25, 2005 4:10 pm
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by marzipan » Tue Jun 19, 2007 12:01 am
It definitely used to detect the files properly on my original CD. Strange.
These are the checksums if needed:
Full Version - "data", "64958b3a38afdcb85da1eeed85169806", 6943110
Demo Version - "data", "b4a7526ced425ba8ad0d548d0ec69900", 1237886
It doesn't even recognise the copy of the demo found over at Quick'N'Easy. What's going on? I'm using today's SVN build.
Kirben
Posts: 421 Joined: Wed Sep 21, 2005 12:15 pm
Location: Melbourne, Victoria, Australia
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by Kirben » Tue Jun 19, 2007 4:43 am
The Acorn versions of Simon the Sorcerer 1 are still supported. All the data files must be in a single directory though.
marzipan
Posts: 301 Joined: Fri Nov 25, 2005 4:10 pm
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by marzipan » Tue Jun 19, 2007 5:57 pm
Ah, I see. So basically it only throws a strop if some of the smaller files are in that EXECUTE subdirectory? I wonder why the recent structure change though?
The file-list details in the Wiki still mention the EXECUTE directory btw.
Kirben
Posts: 421 Joined: Wed Sep 21, 2005 12:15 pm
Location: Melbourne, Victoria, Australia
Post
by Kirben » Wed Jun 20, 2007 12:46 am
If you want to keep the original directory structure, you need to add the game to the config file manually.
This has always been a limitation of the current game detection.