Hi everyone, this is my first post here and i'd just like to say to the ScummVM Team that you guys rock! Seriously, ScummVM is an incredible tool, it's just great to be able to play these old classic adventure games on modern computers and on loads of different consoles.
I'm really happy with this latest release mainly for the new Broken Sword cutscenes. I can finally play them on my PSP nice and smoothly with sound. Not only that but i can play the advanced music for Simon the Sorcerer using the PSP port instead of using the default music.
The only minor gripe i have is the 'screen tearing' you get in some of these games - especially Broken Sword 1 & 2. Would it be possible to add an 'Enable Vsync' option in the next release?
Whilst here, would there be a possibility to make the first 2 Gabriel Knight games compatible with Scumm? I've noticed a number of the old Sierra games work with this so i was just wondering.
Keep up the good work guys, I can't wait for Discworld 1 & 2!
I'd just like to say...
Moderator: ScummVM Team
Re: I'd just like to say...
supported sierra games are based on the AGI engineTim20 wrote:d there be a possibility to make the first 2 Gabriel Knight games compatible with Scumm? I've noticed a number of the old Sierra games work with this so i was just wondering.
most unsupported sierra games are based on the SGI engine (at least GK1, no idea about GK2) for which there are no plans of support
A vsync option would be nice... ScummVM is almost perfect, but it does show tearing artifacts because there does not seem to be native vsync support.
Just use dosbox for GK games. It works great for GK1. I have not tested GK2 yet.
Just use dosbox for GK games. It works great for GK1. I have not tested GK2 yet.
Last edited by BigT on Wed Jul 18, 2007 8:26 pm, edited 1 time in total.
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Check out http://www.gabrielknight2k.tk/ for GK1&2, the guy has made some really nice installers that make both games compatible on XP, and allows you to play The Beast Within off your hd (no more swapping six CDs!).
I've found DOSBox to be a bit buggy with GK1, and I don't know if it will even run GK2 (never tried it).
I've found DOSBox to be a bit buggy with GK1, and I don't know if it will even run GK2 (never tried it).