Lure of the Temptress - Actually supported?
Moderator: ScummVM Team
Lure of the Temptress - Actually supported?
Once again (and as usual) I'm confused. Is the Lure of the Temptress ACTUALLY supported in SVM?
The game is not detected in ScummVM 0.10.0. You can add the game using a subversion build. The game has just become completable as of 4 hours ago, according to the SVN logs, so if you don't compile your own builds and use the ones available from the ScummVM website, you'll need to wait until they compile a build with the latest source.iPwnzorz wrote:So I can't Add Game it?
If you do use the subversion build, be sure to place lure.dat - which you can get at http://svn.sourceforge.net/viewvc/*checkout*/scummvm/engine-data/trunk/lure.dat - in the directory on your computer where Lure of the Temptress resides.
- dreammaster
- ScummVM Developer
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- Joined: Fri Nov 04, 2005 2:16 am
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Although remember that just because it's completable now doesn't mean that there still isn't some minor glitches to fix and various GUI elements still to implement. Not to mention sound support, which I haven't implemented yet.
What I'm saying is that have fun playing it if you want, but don't worry about reporting any bugs yet - I'll make an official announcement when I feel the game is ready for public testing.
What I'm saying is that have fun playing it if you want, but don't worry about reporting any bugs yet - I'll make an official announcement when I feel the game is ready for public testing.
it's an older version of Virtual Theatre, and lure and BASS have insane amounts of hardcoded data in the exe files (ever wondered why there is no support for BASS demos or non-PC versions?)iPwnzorz wrote:It's Virtual Theatre isn't it? So why not support it, along with copy protection removal.
games usually don't get "officially" supported by scummvm until the engines are fairly finished (I don't think a single game without sound support became "supported" in the past years)