You need to get the scummvmgc-p3a.zip release which has the saving issue fixed.neost wrote: I'm using a Gamecube without modification, an SD Media Launcher from Datel ( Using an SD Card, and a CD) and the version of Scummvm called scummvmgc-p3 .
My problem: I can't save with any game (Full Throttle, Sam & Max, Monkey...) each time I have the following message "Failed to save on (noun of the game)" or something like that.
Gamecube
Moderator: ScummVM Team
Excellent. So, present it as a patch to our tracker. As a good example, I recommend to take a look at upcoming XBox port: #418822.rodo wrote:That would be great, I will prepare the port for this along with the features I am working on.
Rodolfo
Eugene
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I finally got to test this one with a working SD Card and it worked like a charm.
I've completed the German CD version of Simon the Sorcerer without any problems. Everything was perfect, only at one point the game didn't save properly. I consider you have to wait a few seconds after saving before turning the Cube off.
I'm playing Monkey Island 3 now and it works just fine. It lags sometimes for a few secs, for example when entering/leaving an area but that's negligible. Also sometimes the sound in the video sequences is a little bit out of sync but that's not a big problem either. In fact I was surprised that the videos worked at all
The only thing I wish is being able to adjust the screen position for people with older PAL TVs. The screen is shifted to the left, so you can't see everything on the left side of the screen, while having a big black bar at the right side of the screen.
Anyway, good work guys! Besides the shifted screen issue, ScummVM for the GameCube is nearly perfect
I've completed the German CD version of Simon the Sorcerer without any problems. Everything was perfect, only at one point the game didn't save properly. I consider you have to wait a few seconds after saving before turning the Cube off.
I'm playing Monkey Island 3 now and it works just fine. It lags sometimes for a few secs, for example when entering/leaving an area but that's negligible. Also sometimes the sound in the video sequences is a little bit out of sync but that's not a big problem either. In fact I was surprised that the videos worked at all
The only thing I wish is being able to adjust the screen position for people with older PAL TVs. The screen is shifted to the left, so you can't see everything on the left side of the screen, while having a big black bar at the right side of the screen.
Anyway, good work guys! Besides the shifted screen issue, ScummVM for the GameCube is nearly perfect
- Mr_Nick666
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Yes, congratulations are in order, as rodo's port works great on my modded Wii (Wiikey+SD Gecko+1GB Sandisk SD). The lag is negligible, though I am experiencing about a 2-3 second lag on COMI (MI3) using compressed OGG sound. It usually doesn't affect gameplay itself, except during sound and timing based puzzles (banjo, anyone?)
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- Mr_Nick666
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