ScummVM and copy protection

General chat related to ScummVM, adventure gaming, and so on.

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typbesen
Posts: 2
Joined: Thu Jun 28, 2007 6:43 pm
Location: Switzerland

ScummVM and copy protection

Post by typbesen »

Just out of curiosity, you guys say you don't want other people to copy games, yet ScummVM actually helps you bypass copy protection. How does that add up?

Not that I really care, it just seems kind of weird to me...

Thanks for an absolutely awesome programm. Some friends of mine just programmed a game with the AGS, and I had to test-play it. After having done that I had this incredible urge to play the old Lucasfilm games again, and I just went thru Monkey 1 & 2 as well as Indy Jones - Fate Atlantis within a few days. I'm just starting Monkey 3 for the first time ever now, I just wish it had the old school style graphics...
clem
Posts: 2159
Joined: Mon Oct 31, 2005 11:14 am

Re: ScummVM and copy protection

Post by clem »

typbesen wrote:Just out of curiosity, you guys say you don't want other people to copy games, yet ScummVM actually helps you bypass copy protection. How does that add up?
there are other posts on the forum about it, to sum it up from what was written before:

some games were released in versions with and without copy-protection - since the copyprotection for those games was disabled in the .exe file and not in the datafiles ScummVM can not tell if the version you bought had copyprotection or not - and thus bypasses it

games which were only sold with copyprotection have their protection still intact

only exception is BASS, where revolution allowed bypassing the protection (wouldn't make sense anyway, seeing that the game is freeware :) )
typbesen
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Location: Switzerland

Post by typbesen »

OK, thanks very much for your answer!
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WNivek
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Post by WNivek »

Isn't there three other exception, Clem, in Inherit the Earth, and the Simon The Sorcerer games? Unless I'm mistaken, the floppy-versions (which were originally copy-protected) have had their protection bypassed with permission from Wyrmkeep and Adventure Soft respectively.
clem
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Joined: Mon Oct 31, 2005 11:14 am

Post by clem »

WNivek wrote:Isn't there three other exception, Clem, in Inherit the Earth, and the Simon The Sorcerer games? Unless I'm mistaken, the floppy-versions (which were originally copy-protected) have had their protection bypassed with permission from Wyrmkeep and Adventure Soft respectively.
you're right - sev pointed that out to me on IRC afterwards, I just never got around to update my above post
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