Hi there,
My first post. Been using ScummVM for quite a while, but also DOSBox and VDMSound. I recently revved up (the 'talkie' CD version of) Indiana Jones and the Fate of Atlantis for the first time in about 10 years and... was surprised to see that ScummVM has subtitle support for this game but DOSBox apparently not.
So... my question to the ScummVM team is: were subtitles added during the ScummVM port, or are they natively supported by the game and I just can't figure out how to turn them on?
Thanks in advance,
MetzO'Magic
Subtitles in Fate of Atlantis: native, or added by ScummVM?
Moderator: ScummVM Team
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Re: Subtitles in Fate of Atlantis: native, or added by Scumm
probably the latter - while there are some cases where single strings are patched over to fix obvious errors ScummVM generally doesn't add subtitles where there were none originallymetzomagic wrote:So... my question to the ScummVM team is: were subtitles added during the ScummVM port, or are they natively supported by the game and I just can't figure out how to turn them on?
Re: Subtitles in Fate of Atlantis: native, or added by Scumm
a couple of things is possible
make sure you have the files required
check the 'f5' menu for subtitle settings
check the game settings(at the point of selecting play game) for subtitle settings
if your still encountering problems i suppose some data may be corrupt so try coping the files to your HDD again
i suppose the engine would naturally support it, but a little manual tweaking, im sure, was needed
but i suppose the most likely reason you are experiencing a lack of subtitles, is because they may simply not be there, dosbox is an emulator and there for it acts like the original medium, scummvm is not, scummvm interpret the games differently often with the same result, or neer as makes no difference.
make sure you have the files required
check the 'f5' menu for subtitle settings
check the game settings(at the point of selecting play game) for subtitle settings
if your still encountering problems i suppose some data may be corrupt so try coping the files to your HDD again
i suppose the engine would naturally support it, but a little manual tweaking, im sure, was needed
but i suppose the most likely reason you are experiencing a lack of subtitles, is because they may simply not be there, dosbox is an emulator and there for it acts like the original medium, scummvm is not, scummvm interpret the games differently often with the same result, or neer as makes no difference.
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- Posts: 5
- Joined: Fri Jul 13, 2007 10:22 pm
Re: Subtitles in Fate of Atlantis: native, or added by Scumm
Guys, hi,
Thanks for confirming that the subtitles weren't added by the ScummVM team. So that prompted me to run it again in DOSBox and take a closer look...
Firstly, you can only bring up the menu in ScummVM with F5, whereas in DOSBox both the F1 and F5 keys work. However, in DOSBox, this menu only gives you the following options:
Save, Load, Play, Quit
And none of those allow you to configure any options. So I took a step back and ran the game from scratch in DOSBox. Indeed, there is a configuration screen where you can set up the hardware. The only way I could get subtitles was by disabling voice there. But that kind of defeats the purpose.
So ScummVM definitely wins out here over DOSBox, in that the F5/Options screen gives you the following choices:
Speech Only, Subtitles Only, Speech and Subtitles
You can probably guess which option I chose
My conclusion is that with DOSBox (i.e., the original game), you can have either speech or subtitles, but not both
Regards,
MetzO'Magic
Thanks for confirming that the subtitles weren't added by the ScummVM team. So that prompted me to run it again in DOSBox and take a closer look...
Firstly, you can only bring up the menu in ScummVM with F5, whereas in DOSBox both the F1 and F5 keys work. However, in DOSBox, this menu only gives you the following options:
Save, Load, Play, Quit
And none of those allow you to configure any options. So I took a step back and ran the game from scratch in DOSBox. Indeed, there is a configuration screen where you can set up the hardware. The only way I could get subtitles was by disabling voice there. But that kind of defeats the purpose.
So ScummVM definitely wins out here over DOSBox, in that the F5/Options screen gives you the following choices:
Speech Only, Subtitles Only, Speech and Subtitles
You can probably guess which option I chose
My conclusion is that with DOSBox (i.e., the original game), you can have either speech or subtitles, but not both
Regards,
MetzO'Magic
Re: Subtitles in Fate of Atlantis: native, or added by Scumm
I don't believe that is true. Unfortunately, I'm not home and I can't test it now, but I'm almost certain there's a grey menu that pops up with save/play/load/quit on the right and on the left are all the sound/subtitle options.metzomagic wrote:My conclusion is that with DOSBox (i.e., the original game), you can have either speech or subtitles, but not both
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- Joined: Fri Jul 13, 2007 10:22 pm
Re: Subtitles in Fate of Atlantis: native, or added by Scumm
Bingo, SimSaw. Direct hit! Ctrl+T does the trick. You see, I am on the road in Atlanta, and the manual that came with my LucasArts Adventure Collection is 3000 miles away back in Ireland.It IS possible: You just have to press Ctrl+T in the original games to switch the mode. This also works with all the other DOS Scumm Talkies.
I had tried Googling for stuff like 'fate of atlantis subtitles', but with no success.
Anyway, thanks guys, mystery solved. Nothing to see here, move along.
Regards,
MetzO'Magic