Best program to develop a new adventure to be used with SCUM
Moderator: ScummVM Team
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or you can make AGI games, they will work woth scummvm too. It puts limits on the possibilities, but they can be quite good, see for example this one.
- Raziel
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Heh, thanks for the link, always looking for good AGI gamesbramvandijk wrote:or you can make AGI games, they will work woth scummvm too. It puts limits on the possibilities, but they can be quite good, see for example this one.
edit: Hmm, visually impressive for an AGI game and the story so far is interesting too
Thanks again for the link
Too bad Scumm seems stucked in its development.
AGI seems well structured a little too light on the graphic side (only 16 colors mode).
So finally at the moment there's no tool to develop an adventure with minimum 256 colors.
I'll begin anyway on storyboard and wait if SCUMMVM will support some new tool like AGS or Wintermute.
I'm eager to see my project running from my PC to my PSP or DS.
Thanks to everybody for the support on this quest
- robinwatts
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There is a hack called AGI256 that allows AGI games to be authored with 256 colour graphics. ScummVM supports this hack.rivadolmo wrote: AGI seems well structured a little too light on the graphic side (only 16 colors mode).
So finally at the moment there's no tool to develop an adventure with minimum 256 colors.
So use that, and you can author ScummVM compatible adventures in 256 colours. Best of luck!
Dream come true! AGS failed me, it was closed-source. But this... Woah.eriktorbjorn wrote: Of course it's possible. Someone even seems to have started on one, though I don't know what its status is. But I haven't heard any of the ScummVM developers express much of an interest in one.
ScummVM is benificial for LucasArts buisness and they wanted you to stop? That's rather strange really.eriktorbjorn wrote: In fact, they tried to shut us down once, about five years ago.
no, lucasarts adventure games are no longer being produced(and sold by), ergo they don't make anything from scummvm...iPwnzorz wrote:ScummVM is benificial for LucasArts buisness and they wanted you to stop? That's rather strange really.
they are just being overprotective of there work, witch seems a little stupid, since theres no real reason to protect it
unfortunately, there not in production any more, ie there not in print, all bounty packs are sold, any money LA is likely to get is long gone. remember, ebay sales do not count towards LA's net profitiPwnzorz wrote:Things like the Bounty Pack should give them money right? Also being able to play the old Monkeys would get more people to buy MI4, same with Broken Sword.