WoodRuff and The .. etc etc... what is the progress??

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DjDiabolik
Posts: 77
Joined: Thu Feb 02, 2006 11:55 pm

WoodRuff and The .. etc etc... what is the progress??

Post by DjDiabolik »

I have put the content of my CD in my ScummVM daily build.... the games started but have some graphics problems.
No theme audio but good audio for talk....
Can you explain me the progress of implementation in ScummVM ?
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DrMcCoy
ScummVM Developer
Posts: 595
Joined: Sat Dec 17, 2005 1:33 pm
Location: Braunschweig, Germany
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Re: WoodRuff and The .. etc etc... what is the progress??

Post by DrMcCoy »

DjDiabolik wrote:Can you explain me the progress of implementation in ScummVM ?
What's there to explain? It's not yet working and it's not yet officially supported. :P

Already working:
  • VMD videos (with A/V sync problems in the intro)
  • screen loading
  • walking
  • talking
  • picking things up
Problems:
  • buggy pathfinding
  • wrong drawing order
  • videos with lastFrame == -3 (background videos, approach videos) not correctly implemented
  • "videos" with lastFrame == -9 (background music) unimplemented
  • loading/saving unimplemented
  • ...
Currently, I'm trying to understand the whole swarm of new video handling functions (accompanied by at least 20 times as many variables still unknown to me) in the disassembly.
Collector
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Joined: Sun Oct 30, 2005 6:58 pm
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Post by Collector »

Thanks for the update, though. It will be worth the wait.
DjDiabolik
Posts: 77
Joined: Thu Feb 02, 2006 11:55 pm

Re: WoodRuff and The .. etc etc... what is the progress??

Post by DjDiabolik »

DrMcCoy wrote:
DjDiabolik wrote:Can you explain me the progress of implementation in ScummVM ?
What's there to explain? It's not yet working and it's not yet officially supported. :P

Already working:
  • VMD videos (with A/V sync problems in the intro)
  • screen loading
  • walking
  • talking
  • picking things up
Problems:
  • buggy pathfinding
  • wrong drawing order
  • videos with lastFrame == -3 (background videos, approach videos) not correctly implemented
  • "videos" with lastFrame == -9 (background music) unimplemented
  • loading/saving unimplemented
  • ...
Currently, I'm trying to understand the whole swarm of new video handling functions (accompanied by at least 20 times as many variables still unknown to me) in the disassembly.
This is the information what i find... thanks for update and i can't wait for full implementation :)
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