Rebel Assault
Moderator: ScummVM Team
Rebel Assault
I thought I saw somewhere that Star Wars Rebel Assault was supported, but can't find it on the list. Pls advise. Thanks
- LogicDeLuxe
- Posts: 437
- Joined: Thu Nov 10, 2005 9:54 pm
Where did you get your funny list from?
You'd better take a look at the readme.txt, which has a list of supported games. And there also is the compatibility list.
You'd better take a look at the readme.txt, which has a list of supported games. And there also is the compatibility list.
What? I didn't implement the videos. I implemented the sound part. There's a lot left to do, including palette changes. And it segfaults a lot. Not to mention that the entire space shooter is partially hardcoded and none of the IACT chunks of the videos are handled. I was merely having fun with the code.SuperDre wrote:Seeing as Clone2727 has implemented the video's, and since it is '2d' based I couldn't see a reason not to implement it into ScummVM, ofcourse is a developer is willing to spend time on it. It was and still is a fun game..
In addition, I'm sure we'd all turn down any engine that would run Rebel Assault in the main source tree.
LOL, I'm sorry, I wasn't referring to you having implemented the whole video's only the playing of the fileformat, but I guess I even misunderstood that..clone2727 wrote:What? I didn't implement the videos. I implemented the sound part. There's a lot left to do, including palette changes. And it segfaults a lot. Not to mention that the entire space shooter is partially hardcoded and none of the IACT chunks of the videos are handled. I was merely having fun with the code.
In addition, I'm sure we'd all turn down any engine that would run Rebel Assault in the main source tree.
I do hope you're joking about not accepting any engine that would run RA if some developer would spend time on it implementing it completely in ScummVM (not that anyone might). It's not like a lot of Humongous Entertainment games are point and click adventure games, and yet they got into the ScummVM main source tree, so that would be very hypocritical..
No, I'm not joking. Rebel Assault would be a completely different engine. Humongous Entertainment games use the same engine.SuperDre wrote:I do hope you're joking about not accepting any engine that would run RA if some developer would spend time on it implementing it completely in ScummVM (not that anyone might). It's not like a lot of Humongous Entertainment games are point and click adventure games, and yet they got into the ScummVM main source tree, so that would be very hypocritical..
We only have enough of the INSANE code to run the Full Throttle. Allowing Rebel Assault to run in ScummVM would be like the equivalent of having Mysteries of the Sith run in ScummVM. They share the same video format, so how much work could it be? </sarcasm>
- MusicallyInspired
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