I had to read all 22 pages of this to get an idea how it could work.
So here are my editings for how it finally worked:
The instructions here are for Windows
1) Get the following:
* ScummVM latest SVN build:
http://scummvm.sourceforge.net/download ... mwin32.exe
* LAME encoder:
http://mitiok.maresweb.org/
current version is 3.97:
http://mitiok.maresweb.org/lame-3.97.zip
* RAD video tools:
http://www.radgametools.com/down/Bink/RADTools.exe
2) Install the Feeble Files using its installer
3) Copy all the files from all CDs in the directory where you installed the game. Make sure that you rename voices.wav from CD1 to voices1.wav, voices.wav from CD2 to voices2.wav and so on
4) Install ScummVM SVN and RAD game tools
5) Put the following files in the game folder:
compress_agos.exe (from the ScummVM tools folder)
encode_dxa.exe (from the ScummVM tools folder)
lame.exe (from the LAME zip)
6) Create two batch files by opening notepad.
in the first you paste the following code:
Code: Select all
@echo off
rem Feeble Files smk->dxa batch convertor
echo Setting environment variables...
SET TOOLS_PATH=D:\ScummVM\tools
SET BINK_PATH=D:\RADVideo
SET SMK_PATH=C:\feeble
SET DXA_PATH=C:\feeble
for %%i in (%SMK_PATH%\*.smk) do call convert_dxa2 "%%i"
echo Converting finished!
dont forget to change the paths
then save it as convert_dxa.bat
in the second paste the following code:
Code: Select all
@echo off
echo Processing %1...
"%BINK_PATH%\BinkConv.exe" %1 "%SMK_PATH%\%~n1.png" /n-1 /z1 /#
"%BINK_PATH%\BinkConv.exe" %1 "%SMK_PATH%\%~n1.wav" /v /#
"%TOOLS_PATH%\encode_dxa.exe" "%SMK_PATH%\%~n1.smk
echo Deleting temp files
del "%SMK_PATH%\%~n1*.png"
del "%SMK_PATH%\%~n1.wav"
move "%SMK_PATH%\%~n1.*" "%DXA_PATH%"
and save it as convert_dxa2.bat
7 ) Run the batch file convert_dxa.bat
8 ) Run the Game