Are there daily builds/SVN/betas of upcoming DS port versions posted anywhere, or does it just get posted sporadically, when agentq has time to update it (which usually seems to happen after new version releases of the base code).
In a similar vein, will the DS be able to handle SAGA games like I Have No Mouth, or is that too RAM intensive, like The Dig and Full Throttle?
Daily Builds / SVN / Betas
Moderator: ScummVM Team
There are no plans to release any betas or daily builds at the moment. Testing a new release takes up a lot of my time so I prefer to do this when a new release is imminent, in order to make sure that everything works before a stable release. Releasing broken betas is just a way of getting many more bug reports from those who use a beta instead of the stable versions.
There may be exceptions to this, however, when a new feature needs testing.
There may be exceptions to this, however, when a new feature needs testing.
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I almost started a new topic for this but then I noticed that Illuminerdi mentioned the same thing in his post.
Is there a possibility of getting "I Have No Mouth, and I Must Scream" to work in a DS build? I know the game uses SAGA engine just like "Inherit the Earth" but I expect it to be out of DS' "range" (hardware wise).
Thanks for a reply.
Is there a possibility of getting "I Have No Mouth, and I Must Scream" to work in a DS build? I know the game uses SAGA engine just like "Inherit the Earth" but I expect it to be out of DS' "range" (hardware wise).
Thanks for a reply.