TomFrost wrote:Oh, that's the same bug as Loom/MI1 are suffering from? That's a lot better, then! I'll update.
Err, I didn't say that. What I meant is to query what sandman4sure did and saw, because the normal way to abort the intros and title screens in the Gob games is to press ESC.
When he only tried a normal click, it's a mistake on his part (I'm not trying to suggest it is his mistake, of course).
I don't own an iPhone, so I can't test it myself.
after the intros, when I have to move the goblins, the don't react on the "left" or "right" click. Thet just stand there, minding their own business
sandman4sure wrote:after the intros, when I have to move the goblins, the don't react on the "left" or "right" click. Thet just stand there, minding their own business
in other words: you can't move them
Just to be clear: It's still animated, though? I.e. they still show their "bored" animations et al., they just don't react to input?
The performance of Sword I is greatly improved in the latest 11.18 version. However, I can't do save game since the cursor seems off pixel that I could hardly get the cursor on the save button after inputting the save name. Even when I managed to move the cursor on the save button, it didn't reponse to my double tapping.
Sam and Max hit the Road - PC CD version from the box set : .000 , .001 and .SOU files from the disc without reencoding . Working fine so far , can get to circus no problem
iPhone 1.0.2 , ScummVM 20071114
Keep up the great work Rob
So this update is freaking amazing. It fixed LOOM, made MI1 perfect, got past all the bugs Full Throttle was having (just waiting for click+drag and it'll be fully playable), COMI runs better . . lots of updates made to the list.
Way to go, Vinterstum! This is awesome
Edit: Looking at the kinds of problems this fixes, there's a really good chance The Dig is playable now too. If you have it on your device, give it a whirl
<EDIT>
Indiana Jones 3 (VGS/DOS/German) - fully playable
</EDIT>
Indiany Jones 4 (CD/DOS/English) and (Floppy/DOS/German) - fully playable (but the same bug is still there: no menu text until you enter the theatre or fight the doorman)
Maniac Mansion (V1/DOS/English) - fully playable
Monkey Island 1 (VGA/DOS/German) - fully playable
Monkey Island 2 (DOS/German) - fully playable (but same bug in intro: some text not appearing)
Zak McKracken (V2/DOS/German) and (V2/DOS/English) - fully playable.
But, the 1px bug is sorta back in vertical mode, in every game I tested: there is one line of weird pixels to the right, but the image doesn't seem to be shifted 1px to the left as before in horizontal mode.
Note: the line only appears right after you switch from horizontal to vertical. After a scene change it disappears.