Hello,
Since the wiki-page said "If you happen to know if this build does or does not work on a specific device, then please let us know and we will put your results up here for others to profit from!", here's me letting you know.
I recently bought a Nokia E65 phone and have been successfully playing MI1 (VGA, floppy) on it. I'll test some other SCUMM games I have as well as FOTAQ and Beneath a Steel Sky as soon as I buy a memory card and just post here if the games work or not.
An addition to the S60 compatibility list: Nokia E65
Moderator: ScummVM Team
MI1: Works just fine
Sam & Max (talkie): Works just fine
FOTAQ & Simon the Sorcerer 1 (win cd): For some reason, both just had a blank screen when I tried to start them. I had to switch out of ScummVM and back to get the games to start the intro sequence.
BASS: Worked fine, except couldn't access the save menu and had to turn off the phone to exit ScummVM (I think it's been pointed out before that it doesn't seem to work in Symbian).
There was some graphical glitching in all games (pixels would "jump" around the cursor or around some sprites). Didn't try any with ogg or mp3 sound because I read that it affects performance negatively.
Sam & Max (talkie): Works just fine
FOTAQ & Simon the Sorcerer 1 (win cd): For some reason, both just had a blank screen when I tried to start them. I had to switch out of ScummVM and back to get the games to start the intro sequence.
BASS: Worked fine, except couldn't access the save menu and had to turn off the phone to exit ScummVM (I think it's been pointed out before that it doesn't seem to work in Symbian).
There was some graphical glitching in all games (pixels would "jump" around the cursor or around some sprites). Didn't try any with ogg or mp3 sound because I read that it affects performance negatively.
-
- ScummVM Porter
- Posts: 1423
- Joined: Sun Oct 30, 2005 2:27 pm
- Location: Malmoe, Sweden
I've been using the official 0.10.0 release.Anotherguest wrote:Hi! Thanks for the input. Some of the games takes a VERY long time to start due to slow file access (or there is just plenty of it).
What release have you been testing on? svn release or official 0.10.0 release?
At first I thought that FOTAQ and Simon were just loading slow, but it seems like the intro always starts after I've switched out of ScummVM and then back. Or maybe I just happen to time my switch the same every time.