Call of Cthulhu Engine Support?

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Tscherno
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Location: Regensburg, Germany
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Call of Cthulhu Engine Support?

Post by Tscherno »

Hi,

i searched the Wiki and the Forum about this, but found nothing.

Anyone thought about implementing the "Call of Cthulhu"-Engine for Scumm?

This would be include this games:
http://www.mobygames.com/game/call-of-c ... -the-comet
http://www.mobygames.com/game/prisoner-of-ice
http://www.mobygames.com/game/daughter-of-serpents
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eriktorbjorn
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Re: Call of Cthulhu Engine Support?

Post by eriktorbjorn »

Tscherno wrote: Anyone thought about implementing the "Call of Cthulhu"-Engine for Scumm?
Support for new games is usually added in one of two ways: Either the original developers make their source code available to us, or someone with enough interest and patience goes through the time-consuming process of reverse-engineering it.
I would have thought that one used a different game engine. It's not by the same company as the other two, is it? (It also seem to have gotten much more negative reviews, but I haven't played it myself.)
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sanguinehearts
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Location: Hampshire, United Kingdom

Post by sanguinehearts »

I also enjoyed shadow of the comet, I would welcome anyone taking a look into obtaining a source release or attempting a reverse engineering project for it. Infogrames is now owned by atari I believe and the mobygames site for sotc lists developers, maybe someone can attempt to draft up an email to some of the team and find out the situation surrounding the source code ownership status. I would do it but I dont have time at the moment. If you ask nicely enough maybe one of the ScummVM team members will show you one of the emails they created when approaching various companies for their source code.
Its worth a try.
Rob
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