Scumm and 16:9 TFT

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Sordid
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Scumm and 16:9 TFT

Post by Sordid »

It seems that all high reoslution games (640x480) are being stretched to full screen on a Widesreen TFT while 320x200 games stay 4:3 with xorrect aspect ratio. Any idea how 640x480 games behave the same?

EDIT: I realised the games stay 4:3 ony if I select HQ3x...that way sesolution doesn't fit on screen and he resizes...hm...
NLS
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Post by NLS »

so what resolution is your tft?
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Sordid
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Post by Sordid »

native resolution is 1680 * 1050
NLS
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Post by NLS »

so it is not 16:9

it is 16:10
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Sordid
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Post by Sordid »

yeah you're right...so...any idea?
NLS
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Post by NLS »

no

and in fact I don't want graphics stretched (i.e. distorted)
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Sordid
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Post by Sordid »

well, me too! That's my problem...all 640x480 games are getting stretched and I want them to be 4:3


I know that my display cannot change aspect ratio so I did it with NVidia drivers...I works with every game..but not with scumm
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Sordid
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Post by Sordid »

ok...I discovered: Every resolution above 640x480 work with correct aspect ratio and this doesn't affect ScummVM only. A solution would be an upscaling of 640x480 games. So my question ist: Can I upscale games like MI3 or BS?


EDIT: SOLVED it...had to edit every 640x480 game seperately
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