Scummvm for symbian V2
Moderator: ScummVM Team
-
- ScummVM Porter
- Posts: 1423
- Joined: Sun Oct 30, 2005 2:27 pm
- Location: Malmoe, Sweden
-
- ScummVM Porter
- Posts: 1423
- Joined: Sun Oct 30, 2005 2:27 pm
- Location: Malmoe, Sweden
-
- ScummVM Porter
- Posts: 1423
- Joined: Sun Oct 30, 2005 2:27 pm
- Location: Malmoe, Sweden
-
- ScummVM Porter
- Posts: 1423
- Joined: Sun Oct 30, 2005 2:27 pm
- Location: Malmoe, Sweden
i have a suggestion for all Symbian versions, but i have an N70 so i'll post it here:)
How about a 'vertical flip' option for the display? This way the keyboard won't be to the left of the screen since i am right handed and it would be a lot easier if u could play with my right:)
what do you say?
is it doable? is it too much trouble?
How about a 'vertical flip' option for the display? This way the keyboard won't be to the left of the screen since i am right handed and it would be a lot easier if u could play with my right:)
what do you say?
is it doable? is it too much trouble?
-
- ScummVM Porter
- Posts: 1423
- Joined: Sun Oct 30, 2005 2:27 pm
- Location: Malmoe, Sweden
I think you already can flip, try 0+1,2,3,4 combinations.
As for a pre Symbian OS 9 version of ScummVM. Well.. Its doable (my hacking away).. but how well that will run. Due to the nature of the changes in the code, you will get bugs that existed in very old version , which did not support dataalignment properly, the result of this is mostly lots of crashes.
As for a pre Symbian OS 9 version of ScummVM. Well.. Its doable (my hacking away).. but how well that will run. Due to the nature of the changes in the code, you will get bugs that existed in very old version , which did not support dataalignment properly, the result of this is mostly lots of crashes.
-
- ScummVM Porter
- Posts: 1423
- Joined: Sun Oct 30, 2005 2:27 pm
- Location: Malmoe, Sweden