scummvm and agi mouse

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Robin_Gravel
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scummvm and agi mouse

Post by Robin_Gravel »

Hi

Is there a way to use agi mouse by default in scummvm?


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Post by Collector »

No need for AGI Mouse, there is already mouse support in AGI games through ScummVM. Sarien had it, too.
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Post by Robin_Gravel »

I know that but I don't know how to activate it since I'm working on new games.

ScummVm seens that agimouse is not enabled untill it runs on known games who support it.

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Post by clone2727 »

You would have to add a new detection entry to include the GF_AGIMOUSE flag. I don't think there is a way of detecting it otherwise.

Robin, you did Naturette, no? Or, was it Serguei's Destiny?
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Post by Robin_Gravel »

clone2727 wrote:You would have to add a new detection entry to include the GF_AGIMOUSE flag. I don't think there is a way of detecting it otherwise.
How can I do that? Recompiling ScummVm?
clone2727 wrote:Robin, you did Naturette, no? Or, was it Serguei's Destiny?
Yeah. I made both.


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Post by clone2727 »

Robin_Gravel wrote:
clone2727 wrote:You would have to add a new detection entry to include the GF_AGIMOUSE flag. I don't think there is a way of detecting it otherwise.
How can I do that? Recompiling ScummVm?
Yes. That code is in agi/detection.cpp
Robin_Gravel wrote:
clone2727 wrote:Robin, you did Naturette, no? Or, was it Serguei's Destiny?
Yeah. I made both.
Wow. I'm surprised my memory held out that well ;)
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Post by Robin_Gravel »

Hmmm...

Coding is too much for me.
I'll wait for the next release of scummvm.


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Post by clone2727 »

Is there an entry you wanted to add? You could report the md5sum.
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Post by sev »

Robin_Gravel wrote: Coding is too much for me.
I'll wait for the next release of scummvm.
No, that's not the option :) Please, file a feature request amd we will discuss how to addautomatic recognition of AGI mouse games. That's not that difficult, we just need to come up with some usable solution.


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Post by Collector »

You used to be able to add game recognition to Sarien by editing the sarien.ini. With all of the fan AGI games, would it be possible have AGI recognition in ScummVM through a manually editable file, say through the scummvm.ini?
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Post by oduverne »

Collector wrote:You used to be able to add game recognition to Sarien by editing the sarien.ini. With all of the fan AGI games, would it be possible have AGI recognition in ScummVM through a manually editable file, say through the scummvm.ini?
Scummvm support wag files (winagi)
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Post by Buddha »

oduverne wrote:Scummvm support wag files (winagi)
Yes, but IIRC there's no way to specify that the game
uses AGI Mouse using a WAG file (Not 100% sure though,
if someone knows of a way, please do tell).
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Post by clone2727 »

If worse comes to worse, we could always check for the AGIMouse executable
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Post by sev »

clone2727 wrote:If worse comes to worse, we could always check for the AGIMouse executable
Extremely bad idea.


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Post by clone2727 »

sev wrote:
clone2727 wrote:If worse comes to worse, we could always check for the AGIMouse executable
Extremely bad idea.
Exactly. But, if there is no other option...
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