Hello-
Does anyone else have a problem selecting very small items or areas of the screen when playing games with the iphone port? I was wondering if there was a way to make the pointer bigger. My finger generally covers it when I am scrolling around the screen and have a problem selecting certain areas.
large pointer?
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- Vinterstum
- ScummVM Developer
- Posts: 580
- Joined: Sun Oct 16, 2005 6:59 am
Vinterstum, if you could make this type of zoom, it would be perfect : http://gizmodo.com/assets/resources/200 ... e0011B.jpg
(I did not link the picture directly, it belongs to gizmodo)
(I did not link the picture directly, it belongs to gizmodo)
There's a discussion about exactly what you're mentioning hereMorty wrote:Vinterstum, if you could make this type of zoom, it would be perfect : http://gizmodo.com/assets/resources/200 ... e0011B.jpg
(I did not link the picture directly, it belongs to gizmodo)
- Vinterstum
- ScummVM Developer
- Posts: 580
- Joined: Sun Oct 16, 2005 6:59 am
What I've started work on now (no ETA yet, game dev in crunchtime doesn't always leave much spare energy for side projects ) is basically a toggable mode, where the cursor and the area surrounding it will be magnified somewhere else on screen (active whenever you're holding a finger on screen). Won't look quite as pretty as the loupe maybe, but should be functional at least .
Or you never know, maybe the official SDK will give a nice way of popping up the regular loupe (couldn't see a good way of doing this with the current CoreSurface stuff).
Or you never know, maybe the official SDK will give a nice way of popping up the regular loupe (couldn't see a good way of doing this with the current CoreSurface stuff).