DOTT speech problems
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DOTT speech problems
Hello everybody,
of course I searched this forum (and several more), but I didn't find an answer for my problem. So.....
I have the english CD talkie version of DOTT. When I play in DosBox I can choose between either speech or subtitles. Great!
But in ScummVM I can just see the subtitles. No matter if I choose "Speech only" or "Speech and subtitles" or "Subtitles only".
So I have 2 questions:
1.) Can someone help me getting DOTT to run in ScummVM with subtitles AND speech?
2.) If you cannot help me with question 1. Is there a possibility to play DOTT in DosBox with both speech and subtitles?
Thank you in advance!
immanuel777
of course I searched this forum (and several more), but I didn't find an answer for my problem. So.....
I have the english CD talkie version of DOTT. When I play in DosBox I can choose between either speech or subtitles. Great!
But in ScummVM I can just see the subtitles. No matter if I choose "Speech only" or "Speech and subtitles" or "Subtitles only".
So I have 2 questions:
1.) Can someone help me getting DOTT to run in ScummVM with subtitles AND speech?
2.) If you cannot help me with question 1. Is there a possibility to play DOTT in DosBox with both speech and subtitles?
Thank you in advance!
immanuel777
- eriktorbjorn
- ScummVM Developer
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Re: DOTT speech problems
I assume you're talking about the DOS version of the game.immanuel777 wrote: But in ScummVM I can just see the subtitles. No matter if I choose "Speech only" or "Speech and subtitles" or "Subtitles only".
Did you run the installer and point ScummVM to the folder where the game was installed? In that case, you probably just got the main data files, tentacle.000 and tentacle.001, while the speech file, monster.sou, was left on the CD where ScummVM won't find it.
Sure. You'll just have to copy all three data files to a folder, and point ScummVM to it.immanuel777 wrote: 1.) Can someone help me getting DOTT to run in ScummVM with subtitles AND speech?
I imagine that should work, too.immanuel777 wrote: 2.) If you cannot help me with question 1. Is there a possibility to play DOTT in DosBox with both speech and subtitles?
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Yes, I'm talking about the DOS version of the game.
The first time I started the game right off the CD with DosBox. In order to play it via ScummVM I just copied all of the files on the CD to my hard disk. From there I could start it with DosBox without any problems.
For playing in ScummVM I just used the folder 'DOTT' that I copied to the hard disk. In this folder are all the files you mention: tentacle.000, tentacle.001 and monster.sou and some more.
Anyway, speech works only in the cut-scene in the beginning. (I know this sounds as if it were the non-talike version, but in DosBox speech worked just fine. So this is definitely not the problem....)
The first time I started the game right off the CD with DosBox. In order to play it via ScummVM I just copied all of the files on the CD to my hard disk. From there I could start it with DosBox without any problems.
For playing in ScummVM I just used the folder 'DOTT' that I copied to the hard disk. In this folder are all the files you mention: tentacle.000, tentacle.001 and monster.sou and some more.
Anyway, speech works only in the cut-scene in the beginning. (I know this sounds as if it were the non-talike version, but in DosBox speech worked just fine. So this is definitely not the problem....)
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- eriktorbjorn
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Strange. I can't think of any reason why the speech would stop after the intro, if the monster.sou file is intact. All my wild theories involve either a truncated sound file, or the floppy version of the game.immanuel777 wrote: Anyway, speech works only in the cut-scene in the beginning. (I know this sounds as if it were the non-talike version, but in DosBox speech worked just fine. So this is definitely not the problem....)
I don't have the floppy version myself (and from what I understand, neither do you), so I don't know how to tell them apart, other than by the sound. I'm told the floppy version uses some sort of manual copy protection, but not until some way into the game.
In the floppy version, the copy protection screen appears when you get the battery plan in the lab.eriktorbjorn wrote:Strange. I can't think of any reason why the speech would stop after the intro, if the monster.sou file is intact. All my wild theories involve either a truncated sound file, or the floppy version of the game.immanuel777 wrote: Anyway, speech works only in the cut-scene in the beginning. (I know this sounds as if it were the non-talike version, but in DosBox speech worked just fine. So this is definitely not the problem....)
I don't have the floppy version myself (and from what I understand, neither do you), so I don't know how to tell them apart, other than by the sound. I'm told the floppy version uses some sort of manual copy protection, but not until some way into the game.
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@eriktorbjorn: This looks quite strange to me too. Especially because it works in DosBox.... I will try to play around a bit with the sound settings in ScummVM this evening. Perhaps it is just a stupid mistake....
I will let you know tomorrow whether I figured out what was the problem....
Thank you all for your help so far!
I will let you know tomorrow whether I figured out what was the problem....
Thank you all for your help so far!
I don't think you can output speech through adlib.Cyphox wrote:hmmmm.... i really don't know for sure and it's just a theory, but uses the ingame speech part adlib-sound?
perhaps scummvm uses mt32/midi/whatever for music and mixed adlib/midi-mode is not activated?
Btw, is there any error message in the console window when playing DOTT? probably it has problems opening a sound device?
- eriktorbjorn
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I've seen mention of a "speech synthesis mode" in this article, but whatever that is I think it's safe to say that ScummVM does not use it.clem wrote: I don't think you can output speech through adlib.
- eriktorbjorn
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