Hi guys. Your work is great!
Do you plan to add support for Gabriel Knight: Sins of the Fathers ?
Thanks for the answer

Moderator: ScummVM Team
Short answer: No.oscard wrote: Do you plan to add support for Gabriel Knight: Sins of the Fathers ?
Thanks for the answer
Only GK3 is in 3D. I posted here about GK1 (from 1993)The Madventurer wrote:The engine is 3D so probably won't fit into FreeSCI or ScummVM. I think that maybe someday in the future it will be into a project like Residual.
Read this article, it's quite interesting and explains the development of the game:
http://www.gamasutra.com/view/feature/3 ... hp?print=1
since Freesci is going to be implemented into ScummvVM im sure Gabriel Knight will work some day.eriktorbjorn wrote:Short answer: No.oscard wrote: Do you plan to add support for Gabriel Knight: Sins of the Fathers ?
Thanks for the answer
Longer answer: The first two Gabriel Knight games use the SCI engine. (The third one, according to an article by one of the developers, used an engine named "Sheep".) The FreeSCI project is working on supporting the Sierra games, though not yet the Gabriel Knight games since they use a too recent version of the engine.
There has been some work on on making it possible to compile the FreeSCI engine as a part of ScummVM, but of course that has no impact on which games it supports.
Well, you can already watch the intro and start the game, and see/play a severely glitchy beginning of the game. It's a start!fischkopf wrote:since Freesci is going to be implemented into ScummvVM im sure Gabriel Knight will work some day.eriktorbjorn wrote:Short answer: No.oscard wrote: Do you plan to add support for Gabriel Knight: Sins of the Fathers ?
Thanks for the answer
Longer answer: The first two Gabriel Knight games use the SCI engine. (The third one, according to an article by one of the developers, used an engine named "Sheep".) The FreeSCI project is working on supporting the Sierra games, though not yet the Gabriel Knight games since they use a too recent version of the engine.
There has been some work on on making it possible to compile the FreeSCI engine as a part of ScummVM, but of course that has no impact on which games it supports.
That's coolKuroShiro wrote:Well, you can already watch the intro and start the game, and see/play a severely glitchy beginning of the game. It's a start!