The Feeble Files
Moderator: ScummVM Team
Hi, please help me convert smk to dxa!
I used the steps as outlined in the post http://forums.scummvm.org/viewtopic.php?p=27646#27646
Maybe there was a mistake in the batch files, but I've no idea how to fix it
When I execute convert_dxa.bat that's what I see:
Setting environment variables...
Processing D:\games\FeebleFiles\XXX.smk"...
Width: 640, Height: 480, Framerate: 10000, Frames = 2720
Encoding video... read_png_file: Can't open file: XXX00.png
And that's all. It just deletes .smk files from the game folder and puts very strange unworking .dxa files into scummvm tools folder, they're all the suspicious size (19 bytes each), so I guess the conversion never really happens...
What's wrong?
That's how the batch files look:
convert_dxa.bat
@echo off
rem Feeble Files smk->dxa batch convertor
echo Setting environment variables...
SET TOOLS_PATH=D:\games\scummvm\tools
SET BINK_PATH=D:\Program Files\RADVideo
SET SMK_PATH=D:\games\FeebleFiles
SET DXA_PATH=D:\games\FeebleFiles\dxa
for %%i in (%SMK_PATH%\*.smk) do call convert_dxa2.bat "%%i"
echo Converting finished!
convert_dxa2.bat
@echo off
echo Processing %1...
"%BINK_PATH%\BinkConv.exe" %1 "%SMK_PATH%\%~n1.png" /n-1 /z1 /#
"%BINK_PATH%\BinkConv.exe" %1 "%SMK_PATH%\%~n1.wav" /v /#
"%TOOLS_PATH%\encode_dxa.exe" "%SMK_PATH%\%~n1.smk
echo Deleting temp files
del "%SMK_PATH%\%~n1*.png"
del "%SMK_PATH%\%~n1.wav"
move "%SMK_PATH%\%~n1.*" "%DXA_PATH%"
I used the steps as outlined in the post http://forums.scummvm.org/viewtopic.php?p=27646#27646
Maybe there was a mistake in the batch files, but I've no idea how to fix it
When I execute convert_dxa.bat that's what I see:
Setting environment variables...
Processing D:\games\FeebleFiles\XXX.smk"...
Width: 640, Height: 480, Framerate: 10000, Frames = 2720
Encoding video... read_png_file: Can't open file: XXX00.png
And that's all. It just deletes .smk files from the game folder and puts very strange unworking .dxa files into scummvm tools folder, they're all the suspicious size (19 bytes each), so I guess the conversion never really happens...
What's wrong?
That's how the batch files look:
convert_dxa.bat
@echo off
rem Feeble Files smk->dxa batch convertor
echo Setting environment variables...
SET TOOLS_PATH=D:\games\scummvm\tools
SET BINK_PATH=D:\Program Files\RADVideo
SET SMK_PATH=D:\games\FeebleFiles
SET DXA_PATH=D:\games\FeebleFiles\dxa
for %%i in (%SMK_PATH%\*.smk) do call convert_dxa2.bat "%%i"
echo Converting finished!
convert_dxa2.bat
@echo off
echo Processing %1...
"%BINK_PATH%\BinkConv.exe" %1 "%SMK_PATH%\%~n1.png" /n-1 /z1 /#
"%BINK_PATH%\BinkConv.exe" %1 "%SMK_PATH%\%~n1.wav" /v /#
"%TOOLS_PATH%\encode_dxa.exe" "%SMK_PATH%\%~n1.smk
echo Deleting temp files
del "%SMK_PATH%\%~n1*.png"
del "%SMK_PATH%\%~n1.wav"
move "%SMK_PATH%\%~n1.*" "%DXA_PATH%"
- eriktorbjorn
- ScummVM Developer
- Posts: 3561
- Joined: Mon Oct 31, 2005 7:39 am
I can't use these batch files myself (since I don't run Windows), but could it be that it fails to run BinkConv.exe for some reason? That's the program that should be creating the PNG files.magno wrote: When I execute convert_dxa.bat that's what I see:
Setting environment variables...
Processing D:\games\FeebleFiles\XXX.smk"...
Width: 640, Height: 480, Framerate: 10000, Frames = 2720
Encoding video... read_png_file: Can't open file: XXX00.png
Hm, the path to RadVideo is okay. :\
I managed to extract the files without using the .bat files, though, through the RadVideo. It has an option to extract .pngs and .mp3s from multiple files! So now I have gigabytes of .png files and .mp3 files...
There are so many files to convert that I can't do it manually though encode_dxa, it's going to take ages. I converted a few and saw that it worked, but there are hundreds more that I need to convert.
How can it be done in a batch? I desperately need some .bat file! :\
The "enconde_dxa.exe *.smk" command doesn't work, it searches for the file named *.smk, instead of converting all files in the current directory to dxa.
How can you give a command to encode_dxa to convert all files in a current directory?
I managed to extract the files without using the .bat files, though, through the RadVideo. It has an option to extract .pngs and .mp3s from multiple files! So now I have gigabytes of .png files and .mp3 files...
There are so many files to convert that I can't do it manually though encode_dxa, it's going to take ages. I converted a few and saw that it worked, but there are hundreds more that I need to convert.
How can it be done in a batch? I desperately need some .bat file! :\
The "enconde_dxa.exe *.smk" command doesn't work, it searches for the file named *.smk, instead of converting all files in the current directory to dxa.
How can you give a command to encode_dxa to convert all files in a current directory?
would this work?
Code: Select all
for %i in (*.smk) do encode_dxa.exe "%i"
-
- Posts: 2
- Joined: Tue Jun 10, 2008 11:30 am
- eriktorbjorn
- ScummVM Developer
- Posts: 3561
- Joined: Mon Oct 31, 2005 7:39 am
Did you keep the resulting MP3 / Ogg Vorbis files? The DXA file contains only the video.Blue Cobold wrote:I got no sound after converting the smk files to dxa. I have tried with ogg-vorbis and with mp3, but neither MPlayer, nor ScummVM are playing any sound when playing the videos.
What I might have done wrong?
Where do I have to put this line???:
convert_dxa2.bat
pls help!
Like this???:Originally posted by raina and fixed by magnoCode: Select all
for %%i in (*.smk) do encode_dxa.exe "%%i"
convert_dxa2.bat
Code: Select all
@echo off
echo Processing %1...
"%BINK_PATH%\BinkConv.exe" %1 "%SMK_PATH%\%~n1.png" /n-1 /z1 /#
"%BINK_PATH%\BinkConv.exe" %1 "%SMK_PATH%\%~n1.wav" /v /#
for %%i in (*.smk) do encode_dxa.exe "%%i"
echo Deleting temp files
del "%SMK_PATH%\%~n1*.png"
del "%SMK_PATH%\%~n1.wav"
move "%SMK_PATH%\%~n1.*" "%DXA_PATH%"
Game Cuts off after Intro
Ok I have several problems at once:
1. Right now my game crashes right after the intro when Floyd collides with the Satellite. If I remember correctly, after that scene, there should be a scene where the other alien sees the Satellite through a telescope, but I cant find an smk file with that in it anywhere, could anyone maybe give me the name of the file or another solution to this problem? I have the German Windows 4CD version, the latest SVN version of ScummVM and ScummVM tools and have converted all the files. If someone could also provide me with the number of vga files that should be in my Floyd directory, in case I'm missing one
2. I tried playing the game earlier, converted the files with the same procedure and it worked until I enter the room with the TV on Cygnus alpha on CD2. Then it crashed. Could it be that there is a video being played in part-screen(the TV screen)?
1. Right now my game crashes right after the intro when Floyd collides with the Satellite. If I remember correctly, after that scene, there should be a scene where the other alien sees the Satellite through a telescope, but I cant find an smk file with that in it anywhere, could anyone maybe give me the name of the file or another solution to this problem? I have the German Windows 4CD version, the latest SVN version of ScummVM and ScummVM tools and have converted all the files. If someone could also provide me with the number of vga files that should be in my Floyd directory, in case I'm missing one
2. I tried playing the game earlier, converted the files with the same procedure and it worked until I enter the room with the TV on Cygnus alpha on CD2. Then it crashed. Could it be that there is a video being played in part-screen(the TV screen)?
Re: Game Cuts off after Intro
Well, you don't need to convert the Feeble Files videos anymore with the latest SVN version of ScummVM, as the original Smacker videos of the game are now supported. But you shouldn't be getting those crashes either... strangeKastor wrote:Ok I have several problems at once:
1. Right now my game crashes right after the intro when Floyd collides with the Satellite. If I remember correctly, after that scene, there should be a scene where the other alien sees the Satellite through a telescope, but I cant find an smk file with that in it anywhere, could anyone maybe give me the name of the file or another solution to this problem? I have the German Windows 4CD version, the latest SVN version of ScummVM and ScummVM tools and have converted all the files. If someone could also provide me with the number of vga files that should be in my Floyd directory, in case I'm missing one
2. I tried playing the game earlier, converted the files with the same procedure and it worked until I enter the room with the TV on Cygnus alpha on CD2. Then it crashed. Could it be that there is a video being played in part-screen(the TV screen)?
wow thanks for that quick answer! I wans't expecting that in a thread this old. You're saying that the several hours of converting were wasted... Hoooooray -.- but thanx anyway, I'll try again.
Do I have to have the files of all 4 CDs before I can play even the first cd?
Do I have to have the files of all 4 CDs before I can play even the first cd?
Last edited by Kastor on Wed Dec 31, 2008 1:20 pm, edited 3 times in total.
Smacker support is quite new (as in, the last couple of weeks). And yes, you need to copy all the files from all CDsKastor wrote:wow thanks for that quick answer! I wans't expecting that in a thread this old. You're saying that the several hours of converting were wasted... Hoooooray -.- but thanx anyway, I'll try again.
Do I have to have the files of all 4 CDs before I can play even the first cd?
I do not understand the world... I have copied the all the smks from all 4 cds now and it works, I'll let you know if the crahs on cd 2 occurs again. But for now I'll just enjoy Feeble - or in German Floyd